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Video Generation Models are General-Purpose Vision Learners

Published 10 Jul 2026 in cs.CV and cs.AI | (2607.09024v1)

Abstract: Driven by next-token prediction, NLP shifted from task-specific models into powerful generalist foundation models. What, then, is the equivalent catalyst needed to achieve a general-purpose model in computer vision? In this paper, we contend that large-scale text-to-video generation serves as a strong pre-training paradigm for computer vision, providing the necessary spatiotemporal priors, vision-language alignment, and scalability required for general visual intelligence. We introduce GenCeption, which leverages a pre-trained video generative diffusion backbone to define a feed-forward perception model, capable of performing various vision tasks steered by text instructions. Empirical results demonstrate that GenCeption achieves state-of-the-art performance across a diverse suite of tasks, including depth, surface normal, and camera pose estimation, expression-referring segmentation, and 3D keypoint prediction, often matching or surpassing specialized models (e.g. DepthAnything3, SAM3, D4RT, VGGT-Omega, Sapiens, David, Genmo, and Lotus-2). Furthermore, the video generative pretrained backbone outperforms alternative pretraining paradigms (e.g., V-JEPA, and Video MAE) under comparable settings. Importantly, GenCeption exhibits preliminary data and model scaling properties along with exceptional data efficiency, where it achieves comparable performance with leading models like D4RT and VGGT-Omega with 7 to 500 less training data. Finally, GenCeption also exhibits intriguing emergent behaviors: a model trained exclusively on synthetic human videos generalizes to real-world footage and out-of-distribution object categories (e.g., animals and robots). These findings suggest that video generation is not merely a synthesis tool, but a foundational path toward generalist vision intelligence for the physical world. Project page: https://genception.github.io

Summary

  • The paper introduces GenCeption, a diffusion-based video generative model that pretrains for multi-task video perception with data and compute efficiency.
  • It learns spatiotemporal dynamics and robust vision-language alignment, enabling zero-shot transfer from synthetic human videos to real-world imagery.
  • Empirical results demonstrate SOTA performance on both dense and sparse tasks using a unified architecture and single L2 loss, showcasing strong scalability.

Video Generation Models as a Pretraining Paradigm: An Authoritative Analysis of GenCeption

Background and Motivation

Computer vision has lagged behind NLP in the unification of disparate tasks under a general-purpose model architecture. While LLMs achieve in-context and chain-of-thought reasoning through large-scale autoregressive pretraining (next-token prediction), vision remains dominated by specialized models for segmentation, geometry, and object localization. Existing foundation models in vision, such as SAM3 and DepthAnything3, remain largely task-bound and require tailored head architectures and losses. Major impediments to a unified vision model are the lack of a universal pretraining objective that incorporates spatiotemporal world knowledge and vision-language grounding, and the challenge of scaling video models given the high cost of dense annotations and video compute.

GenCeption: Methodology and Architectural Innovations

GenCeption introduces a paradigm shift by leveraging a large-scale text-conditioned video generative diffusion model as a universal pretraining backbone, subsequently repurposed for multi-task video perception. The authors argue that the generation of temporally coherent, high-fidelity videos conditioned on language inherently fulfills three critical requirements for a generalist vision pretraining regime:

  1. Spatiotemporal priors: Video synthesis forces the model to internalize 4D world dynamics, learning geometry, physical interactions, and temporal coherence.
  2. Vision-language alignment: Conditioning on text at scale fosters robust semantic alignment, facilitating instruction-following and compositional task definition.
  3. Scale and scalability: Video generative models can utilize massive, low-cost, synthetic video data and scale to billions of parameters, facilitating emergent capabilities analogous to NLP.

In GenCeption, a pre-trained diffusion model (DiT) serves as a feed-forward perception module. The conventional iterative denoising is dispensed with; instead, the model operates in a single forward-pass, accepting clean video latents and a text prompt specifying the desired modality—depth, normal, segmentation, pose, etc. Crucially, all dense tasks are projected into a shared RGB latent space, and sparse tasks (e.g., keypoint prediction) are implemented by augmenting the model with learnable per-frame tokens decoded via an MLP. The model is trained with a single unified loss (L2), mirroring LLM design, with any task-specificity handled exclusively at the data representation level through scale normalization and mapping strategies.

Empirical Results and Analytical Findings

GenCeption demonstrates universal, SOTA-competitive perception across a suite of real-world and synthetic video benchmarks, including dense (depth, normals, segmentation), sparse (2D/3D keypoints), and abstract tasks (expression-referring segmentation, camera pose). The model matches or surpasses specialist systems such as DepthAnything3, SAM3, D4RT, VGGT-Q, and Sapiens with a single architecture.

Significant findings include:

  • Data and compute efficiency: The model achieves SOTA results with up to 7x–500x less training data than leading systems, indicating superior data efficiency. This is enabled by the capacity to train primarily on synthetic human-centric video and transfer zero-shot to real videos and OOD categories.
  • Scalability and scaling laws: Performance increases logarithmically with both data and backbone model size, indicative of preliminary scaling properties analogous to LLM scaling trends.
  • Emergent generalization: Despite being trained exclusively on synthetic human videos, GenCeption demonstrates zero-shot transfer to real imagery, multi-instance scenes, and previously unseen object categories (e.g., animals, robots).
  • Ablation insights: Joint multitask training induces mild performance regression on some dense tasks and more severe degradation on sparse regression (3D keypoints), highlighting architectural and pretraining objective mismatches with coordinate outputs.

The results are underpinned by extensive, standardized benchmarking, and corroborated by direct comparison to recent video representation learners (VideoMAE v2, V-JEPA), where the generative diffusion backbone yields substantially higher accuracy and flexibility without extensive task-specific engineering.

Theoretical and Practical Implications

The findings provide strong empirical evidence that generative video modeling, especially with large-scale diffusion architectures, encodes a rich, universal "world model" exploitable for downstream perception. Notably, GenCeption’s architecture subsumes the need for bespoke design choices—unified backbone, head, and loss—highlighting that data centricity and representational unification are key for scalability.

Practically, the method enables:

  • Rapid extension to new tasks by reformatting outputs without architectural change, introducing the possibility of an ever-growing task vocabulary defined solely by data and text prompts.
  • High efficiency and deployment viability due to single-pass inference and robustness to synthetic/real domain gaps.
  • Foundation for robotic and embodied AI: Seamless transfer from simulation to the real world, multi-modal task flexibility, and language-guided perception mark it as a strong base for agents acting in dynamic, unstructured environments.

Theoretically, this work strengthens the hypothesis that generative pretraining with multimodal alignment is the cornerstone of foundation models across domains, not just NLP. The result highlights the necessity to design vision models and benchmarks that extend beyond static tasks and test emergent, spatiotemporal world knowledge.

Limitations and Future Directions

The study identifies architectural divergence between dense pixel-space and sparse coordinate tasks as a persistent limitation; retraining or more fundamental pretraining changes may be needed for better support of regression-based outputs. Task joint training can lead to negative transfer in some cases, indicating that further research in multitask harmonization and data balancing is required.

Future avenues include:

  • Extension to dynamic real-world video and robotic control tasks.
  • Exploration of pretraining strategies that incorporate diverse input modalities beyond video and text.
  • In-depth analysis of scaling laws and emergent behavior as model and data sizes further increase.
  • Architectural adaptation for improved support of structured outputs (e.g., graphs, lists) directly within the unified framework.

Conclusion

GenCeption substantiates large-scale video generation as a powerful, scalable pretraining paradigm for vision. By demonstrating unified, task-agnostic, high-precision perception across dense and sparse modalities, with strong emergent generalization from synthetic to real data, this research marks a significant step toward general-purpose visual foundation models. The implications extend to efficient large-scale data utilization, practical deployment in diverse environments, and ultimately, the possibility of LLM-parallel progress in embodied, generalist artificial intelligence.

Reference: "Video Generation Models are General-Purpose Vision Learners" (2607.09024)

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