Result 102, Theoretical computer science

The Unique Games Conjecture and optimal approximation thresholds

Proves Khot's Unique Games Conjecture. Independent direct reductions also establish NP-hardness, on unweighted graphs, of approximation beyond the Goemans–Williamson ratio for Max-Cut, below factor two for Vertex Cover, and within any fixed constant factor for Min-UnCut and directed feedback vertex set. These direct proofs use established PCP and Label Cover hardness results.

The bigger picture

Why it matters

Approximation algorithms trade exact answers for speed, but how much accuracy must they sacrifice? These unreviewed manuscripts claim to resolve Unique Games and establish firm limits for several graph optimization problems.

What changes?

Unique Games asks for labels on vertices, with each edge constraint assigning each label at one endpoint exactly one compatible label at the other. The manuscript claims a deterministic polynomial-time reduction from 3SAT: for every fixed epsilon and delta between zero and one-half, satisfiable inputs yield instances with at least a 1-minus-epsilon fraction of constraints satisfiable; unsatisfiable inputs allow at most a delta fraction. The alphabet of labels is finite and fixed for the chosen parameters.

What does that help mathematicians do?

Independent reductions using established PCP and Label Cover hardness claim two sharp barriers on simple unweighted graphs. Max-Cut, which maximizes edges crossing a vertex partition, is NP-hard to approximate at any fixed ratio above the Goemans-Williamson constant. Vertex Cover, the smallest vertex set touching every edge, is NP-hard at every fixed factor below two. These claims would rule out polynomial-time algorithms beating those thresholds unless P equals NP, without assuming Unique Games.

Are there practical applications?

Further claims make Min-UnCut, minimizing edges not crossing a partition, NP-hard within every fixed factor C greater than one on simple undirected unweighted graphs; and directed feedback vertex set, deleting the fewest vertices to eliminate directed cycles, NP-hard within any fixed constant factor on unweighted digraphs. The immediate value is foundational: delimiting general-purpose approximation guarantees, not demonstrating a practical algorithm.

This section was generated by GPT-6 Astra Medium. This explanation is based on the result summary and manuscript abstracts below. This context is separate from OpenAI's source text.

5 manuscripts

The Unique Games Theorem

September 23, 2026 58 pages Main result formalized in Lean

We prove the Unique Games Conjecture. For every fixed ε,δ∈(0,1/2)\varepsilon,\delta\in(0,1/2), we give a deterministic polynomial-time reduction from 3SAT to Unique Games over a fixed finite alphabet, with completeness at least 1−ε1-\varepsilon and soundness at most δ.

Cite (BibTeX)
@misc{OAI:The-Unique-Games-Theorem-September-23-2026,
  author = {{OpenAI}},
  title = {{The Unique Games Theorem}},
  howpublished = {OpenAI Math Release preprint
                  \href{https://github.com/openai/math/blob/main/preprints/The-Unique-Games-Theorem-September-23-2026/paper.pdf}{OAI:The-Unique-Games-Theorem-September-23-2026}},
  year = {2026}
}

A Direct Proof of Optimal Max-Cut Hardness

September 23, 2026 38 pages Main result formalized in Lean

We prove that approximating Max-Cut on simple unweighted graphs within any fixed factor greater than the Goemans–Williamson constant is NP-hard.

Cite (BibTeX)
@misc{OAI:A-Direct-Proof-of-Optimal-Max-Cut-Hardness-September-23-2026,
  author = {{OpenAI}},
  title = {{A Direct Proof of Optimal Max-Cut Hardness}},
  howpublished = {OpenAI Math Release preprint
                  \href{https://github.com/openai/math/blob/main/preprints/A-Direct-Proof-of-Optimal-Max-Cut-Hardness-September-23-2026/paper.pdf}{OAI:A-Direct-Proof-of-Optimal-Max-Cut-Hardness-September-23-2026}},
  year = {2026}
}

The Factor-Two Hardness Threshold for Vertex Cover

September 23, 2026 25 pages Main result formalized in Lean

We prove that minimum Vertex Cover is NP-hard to approximate within every fixed factor below two, even on simple unweighted graphs.

Cite (BibTeX)
@misc{OAI:The-Factor-Two-Hardness-Threshold-for-Vertex-Cover-September-23-2026,
  author = {{OpenAI}},
  title = {{The Factor-Two Hardness Threshold for Vertex Cover}},
  howpublished = {OpenAI Math Release preprint
                  \href{https://github.com/openai/math/blob/main/preprints/The-Factor-Two-Hardness-Threshold-for-Vertex-Cover-September-23-2026/paper.pdf}{OAI:The-Factor-Two-Hardness-Threshold-for-Vertex-Cover-September-23-2026}},
  year = {2026}
}

Constant-factor hardness of Min-UnCut

September 23, 2026 38 pages

For every fixed C > 1, approximating Min-UnCut within factor C is NP-hard, even on simple undirected unweighted graphs.

Cite (BibTeX)
@misc{OAI:Constant-factor-hardness-of-Min-UnCut-September-23-2026,
  author = {{OpenAI}},
  title = {{Constant-factor hardness of Min-UnCut}},
  howpublished = {OpenAI Math Release preprint
                  \href{https://github.com/openai/math/blob/main/preprints/Constant-factor-hardness-of-Min-UnCut-September-23-2026/paper.pdf}{OAI:Constant-factor-hardness-of-Min-UnCut-September-23-2026}},
  year = {2026}
}

Constant-factor hardness of directed feedback vertex set

September 23, 2026 29 pages

Approximating minimum directed feedback vertex set within any fixed constant factor is NP-hard, even on unweighted digraphs.

Cite (BibTeX)
@misc{OAI:Constant-factor-hardness-of-directed-feedback-vertex-set-September-23-2026,
  author = {{OpenAI}},
  title = {{Constant-factor hardness of directed feedback vertex set}},
  howpublished = {OpenAI Math Release preprint
                  \href{https://github.com/openai/math/blob/main/preprints/Constant-factor-hardness-of-directed-feedback-vertex-set-September-23-2026/paper.pdf}{OAI:Constant-factor-hardness-of-directed-feedback-vertex-set-September-23-2026}},
  year = {2026}
}

Lean formalization

OpenAI's note on what the formalization covers, from lean/docs/102.md.

The Unique Games Conjecture and optimal approximation thresholds

The following describes the scope of the Lean formalization related to the following accompanying paper(s):

Scope

The Unique Games conjecture asks for hardness of distinguishing nearly satisfiable unique games from games of very small value. The formalized result gives, for every fixed 0<ε,δ<1/20<\varepsilon,\delta<1/2, a deterministic polynomial-time reduction from binary 3SAT to nonempty unweighted simple bipartite unique games. Satisfiable inputs have value at least 1−ε1-\varepsilon and unsatisfiable inputs have value at most δ\delta. The alphabet is a fixed F2s\mathbb F_2^s depending only on the errors, and every constraint is a translation.

The formalized result establishes hardness of approximating Max-Cut beyond the Goemans–Williamson constant αGW\alpha_{\mathrm{GW}}. For every fixed αGW<α≤1\alpha_{\mathrm{GW}}<\alpha\le1, it gives a deterministic polynomial-time reduction from binary 3SAT to a strictly separated Max-Cut gap on finite simple unweighted graphs. The reduction includes the explicit positive integer scaling used in the gap statement.

The formalized result gives the factor-two hardness threshold for Vertex Cover. For each integer m≥4m\ge4, a polynomial-time reduction from binary 3SAT produces simple unweighted graphs with cover density below 1/2+1/m1/2+1/m on satisfiable inputs and above 1−1/m1-1/m on unsatisfiable inputs. Consequently, any polynomial-time approximation with a fixed factor 1≤α<21\le\alpha<2 would give a polynomial-time decision algorithm for 3SAT. No assumption that P≠NPP\ne NP is built into the statement.

Min-UnCut minimizes the number of edges left uncut by a bipartition. The formalization constructs a deterministic reduction from encoded 33-SAT formulas to finite simple unweighted Min-UnCut instances with arbitrarily large fixed multiplicative gaps. For every integer K≥2K\ge2, satisfiable formulas give optimum at most the output threshold, while unsatisfiable formulas give optimum strictly greater than KK times that threshold. Runtime and output length are polynomial for each fixed KK, establishing hardness for every fixed approximation factor greater than one.

A directed feedback vertex set meets every directed cycle. The formalization proves hardness of approximating the minimum such set within any fixed constant factor. For every real factor A≥1A\ge1 and every language in NP, it constructs a polynomial-time gap reduction to unweighted directed graphs with the stated completeness and soundness separation. Thus a fixed-factor polynomial-time approximation would imply a polynomial-time algorithm for every NP language.

Comparator links

Result Comparator statement
Unique Games gap reduction UniqueGamesTheorem.lean
Optimal Max-Cut hardness gap OptimalMaxCut.lean
Vertex Cover gap and factor-two hardness VertexCover.lean
Arbitrary constant-factor hardness of Min-UnCut MinUncut.lean
Constant-factor hardness of directed feedback vertex set DirectedFeedback.lean

Posts about this result

Data from github.com/openai/math at commit adc7f12, committed October 6, 2026 at 21:58 UTC, last checked for changes about 8 hours ago. Titles, subjects, summaries, abstracts and Lean notes are OpenAI's; page counts are read from the PDFs. The map, related results, search, kinds of results and the named-problem index are Emergent Mind's, built with text embeddings and an LLM, and may contain errors.

An Emergent Mind Labs project. Emergent Mind is not affiliated with OpenAI. None of these results has been peer reviewed. Cite the manuscripts themselves, using the BibTeX on each result's page.