End-to-end differentiable SfM-to-3DGS pipeline
Develop a fully end-to-end differentiable 3D reconstruction pipeline for joint pose–appearance optimization with 3D Gaussian Splatting in which gradients from the rendering loss are propagated through the Structure-from-Motion stages and into the feature extractor, thereby enabling the feature network to learn representations optimized for downstream reconstruction quality.
References
Second, a fully end-to-end differentiable approach, where gradients from rendering losses flow back through SfM and into the feature extractor itself, remains an open challenge. Such a unified architecture would enable the feature network to learn representations optimized for downstream reconstruction quality rather than generic matching performance, though this requires significant engineering effort and may introduce stability challenges during training.