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Grounded Visual Token Sampling

Updated 5 July 2026
  • Grounded Visual Token Sampling (GroundVTS) is a multimodal strategy that uses visual evidence cues to dynamically select and weight tokens for efficient reasoning.
  • It integrates query-guided filtering, reinforcement learning, and region-based compression to enhance video temporal grounding and reduce computational redundancy.
  • While GroundVTS methods improve accuracy and performance across benchmarks, they also incur extra processing costs and rely on extensive supervision data.

Grounded Visual Token Sampling (GroundVTS) denotes a family of multimodal modeling strategies in which token retention, weighting, routing, insertion, or credit assignment is driven by signals tied to visual evidence rather than by uniform processing or language-only heuristics. In its narrowest usage, the term refers to the Vid-LLM architecture "GroundVTS: Visual Token Sampling in Multimodal LLMs for Video Temporal Grounding," which performs query-guided token filtering before large-language-model reasoning for video temporal grounding (Fan et al., 2 Apr 2026). In a broader technical sense, closely related work has treated grounded token selection as a problem of query-conditioned visual pruning, visually anchored reinforcement-learning credit assignment, geometry- or trajectory-preserving compression, or explicit region/proxy-token generation during reasoning (Jin et al., 2 Jun 2026, Ye et al., 2 Apr 2026, You et al., 16 Jun 2026, Zheng et al., 29 May 2025, Hodemon et al., 22 Jun 2026).

1. Conceptual scope and design space

GroundVTS addresses a recurring inefficiency in multimodal systems: not all tokens carry the same amount of task-relevant visual evidence, yet many architectures still allocate computation uniformly. In video temporal grounding, uniform frame sampling can miss brief query-relevant events and dilute salient temporal evidence (Fan et al., 2 Apr 2026). In multimodal reinforcement learning, uniform token-level advantage assignment can underweight visually critical reasoning steps (Ye et al., 2 Apr 2026). In grounded generation and segmentation, global-attention-driven pruning can erase small objects and boundary-sensitive details required for faithful mask prediction (Bai et al., 31 Mar 2025).

A useful synthesis is that grounded token sampling can operate on at least four different objects: visual encoder patches, generated response tokens, region-level summaries, or explicit symbolic pointers to latent visual positions. The grounding signal can likewise be query relevance, counterfactual visual dependence, saliency and geometry proxies, temporal persistence, or explicit grounding annotations. This suggests that GroundVTS is better understood as a role-aware allocation principle than as a single algorithmic template.

Formulation Selected or weighted unit Grounding signal
GroundVTS visual tokens before the LLM query-guided relevance
VEPO, PGPO, VIG-TUQ generated response tokens visual sensitivity or visual grounding scores
RegimeVGGT, VTS, ALTP, TrajViT patches, K/V support, local regions, or trajectories geometry, saliency, temporal novelty, local density
Composer, GR3D, VGR, visually grounded thinking proxy tokens, region tokens, replayed regions, grounding tags explicit object or region grounding

Two conceptual distinctions recur across the literature. First, some methods are compute-facing: they reduce or reallocate visual-token computation, as in GroundVTS for VTG, RegimeVGGT for multi-view geometry, VTS for driving video, ALTP for grounded conversation generation, and TrajViT for long-video encoding (Fan et al., 2 Apr 2026, You et al., 16 Jun 2026, Ma et al., 2024, Bai et al., 31 Mar 2025, Zheng et al., 29 May 2025). Second, other methods are reasoning-facing: they identify which generated tokens or reasoning steps are truly image-dependent, then upweight, serialize, or supervise those steps, as in VEPO, PGPO, VIG-TUQ, Composer, GR3D, VGR, and "Thinking with Visual Grounding" (Jin et al., 2 Jun 2026, Ye et al., 2 Apr 2026, Hoche et al., 26 May 2026, Hodemon et al., 22 Jun 2026, Cheng et al., 28 May 2026, Wang et al., 13 Jun 2025, Zhang et al., 15 Jun 2026).

2. Query-guided token sampling for video temporal grounding

The named GroundVTS architecture targets video temporal grounding and highlight detection in Vid-LLMs. Its premise is that temporal localization fails not only because of weak temporal modeling, but because visual evidence is sampled uniformly before the LLM ever reasons over it. The method therefore performs fine-grained, query-guided filtering over visual tokens after visual encoding and multimodal projection, retaining only a top-KK subset before multimodal fusion (Fan et al., 2 Apr 2026).

Let the query embeddings be QRNt×DQ \in \mathbb{R}^{N_t \times D} and the projected visual tokens be VRNv×DV \in \mathbb{R}^{N_v \times D}. GroundVTS projects both into a relevance space,

V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),

then scores each visual token by

w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),

and keeps

K=ρNvK=\lceil \rho \cdot N_v \rceil

tokens with differentiable top-KK selection based on a Gumbel-Softmax relaxation and Straight-Through Estimator. The retained token embeddings are reweighted by normalized relevance scores, and the original positional encodings are preserved for retained tokens to maintain temporal coherence under non-uniform sampling (Fan et al., 2 Apr 2026).

The model is optimized by a three-stage curriculum. Stage 1 warms up the VTS module alone on LLaVA-Video-178K. Stage 2 jointly adapts VTS, the multimodal projector, and the LLM via LoRA on the same dataset. Stage 3 fine-tunes the same trainable components on Grounding-FT, a 70K instruction-style temporal-grounding dataset constructed from Charades-STA, QVHighlights, and ActivityNet-Captions. The reported default sampling ratio is ρ=0.5\rho = 0.5, with Dr=512D_r=512 for the Qwen2.5VL-7B variant and Dr=128D_r=128 for the InternVL3.5-8B variant (Fan et al., 2 Apr 2026).

The empirical argument is strong. A frame-rate sensitivity study on Charades-STA with Qwen2.5VL-7B shows performance peaking around QRNt×DQ \in \mathbb{R}^{N_t \times D}0–QRNt×DQ \in \mathbb{R}^{N_t \times D}1 FPS with QRNt×DQ \in \mathbb{R}^{N_t \times D}2 mIoU, then dropping as more frames are sampled, indicating that too many uniformly sampled tokens dilute salient temporal evidence. On Charades-STA, GroundVTS-Q reaches QRNt×DQ \in \mathbb{R}^{N_t \times D}3 mIoU versus QRNt×DQ \in \mathbb{R}^{N_t \times D}4 for a supervised fine-tuned Qwen2.5VL-7B baseline; on ActivityNet-Captions it reaches QRNt×DQ \in \mathbb{R}^{N_t \times D}5 mIoU versus QRNt×DQ \in \mathbb{R}^{N_t \times D}6; on QVHighlights highlight detection, GroundVTS-I reaches QRNt×DQ \in \mathbb{R}^{N_t \times D}7 mAP and QRNt×DQ \in \mathbb{R}^{N_t \times D}8 Hit@1 versus QRNt×DQ \in \mathbb{R}^{N_t \times D}9 mAP and VRNv×DV \in \mathbb{R}^{N_v \times D}0 Hit@1 for an InternVL3.5-8B grounding baseline. The abstract summarizes these gains as a VRNv×DV \in \mathbb{R}^{N_v \times D}1-point improvement in mIoU for moment retrieval and a VRNv×DV \in \mathbb{R}^{N_v \times D}2-point improvement in mAP for highlight detection (Fan et al., 2 Apr 2026).

Ablations clarify the method’s position in the GroundVTS landscape. Token-level query-guided selection outperforms frame-level query selection, uniform sampling, and random sampling. On Charades-STA, the token-level variant obtains VRNv×DV \in \mathbb{R}^{N_v \times D}3 mIoU, versus VRNv×DV \in \mathbb{R}^{N_v \times D}4 for frame-level selection, VRNv×DV \in \mathbb{R}^{N_v \times D}5 for uniform sampling, and VRNv×DV \in \mathbb{R}^{N_v \times D}6 for random sampling. Removing preserved positional encodings causes collapse, dropping performance to VRNv×DV \in \mathbb{R}^{N_v \times D}7 mIoU. The progressive optimization schedule is also decisive: the full three-stage curriculum reaches VRNv×DV \in \mathbb{R}^{N_v \times D}8 mIoU, compared with VRNv×DV \in \mathbb{R}^{N_v \times D}9 after Stage 1 only and V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),0 after Stages 1+2 (Fan et al., 2 Apr 2026).

3. Vision-anchored token weighting in reinforcement learning and uncertainty estimation

A second line of work relocates GroundVTS from input-token pruning to response-token selection. These methods do not primarily prune encoder-side visual patches; instead, they decide which generated tokens are visually grounded enough to deserve RL credit or uncertainty mass.

VEPO, introduced in "Entropy Is Not Enough: Unlocking Effective Reinforcement Learning for Visual Reasoning via Vision-Anchored Token Selection," starts from the observation that entropy-only token selection, which works in text-only RLVR, breaks in visual reasoning because many crucial vision-dependent tokens lie in low-entropy regions. The method measures visual sensitivity by comparing next-token distributions under an original image V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),1 and a perturbed image V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),2: V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),3 It then combines Jensen–Shannon divergence and absolute entropy gap into a fused visual-dependency score,

V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),4

and multiplies by normalized entropy to obtain the final vision-entropy selection score V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),5. Hard top-V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),6 token selection is then inserted into GRPO. VEPO reaches V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),7 average at 7B, versus V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),8 for the stronger entropy-only baseline and V=WvV,q=WqPool(Q),V' = W_vV,\qquad \mathbf{q'} = W_q \mathrm{Pool}(Q),9 for full-token GRPO, a w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),0 gain over entropy-only selection; at 3B it reaches w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),1 versus w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),2, a w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),3 gain. At retention ratio w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),4, top-entropy selection recovers only about w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),5–w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),6 of top visual-sensitive tokens, whereas VEPO reduces the miss rate for vision-sensitive tokens from about w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),7 to about w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),8 (Jin et al., 2 Jun 2026).

PGPO, or Perception-Grounded Policy Optimization, formulates an explicitly causal grounding score for generated tokens. Token Visual Dependency is defined as the KL divergence between the image-conditioned and text-only predictive distributions: w=softmax(Vq/τ),\mathbf{w} = \operatorname{softmax}\left(V' \mathbf{q'}^{\top} / \tau \right),9 After log compression and sequence-wise min-max normalization, PGPO applies a threshold-gated, mass-conserving reweighting of the sequence-level advantage. Tokens below a threshold K=ρNvK=\lceil \rho \cdot N_v \rceil0 are suppressed; tokens above K=ρNvK=\lceil \rho \cdot N_v \rceil1 are amplified by a coefficient K=ρNvK=\lceil \rho \cdot N_v \rceil2; the normalized weights are constrained to preserve total advantage mass. The paper argues theoretically that this reduces nuisance gradient variance from visually irrelevant tokens, and empirically reports an average improvement of K=ρNvK=\lceil \rho \cdot N_v \rceil3 across seven multimodal reasoning benchmarks. The best setting is reported at K=ρNvK=\lceil \rho \cdot N_v \rceil4 and K=ρNvK=\lceil \rho \cdot N_v \rceil5, and training overhead from the auxiliary forward pass is about K=ρNvK=\lceil \rho \cdot N_v \rceil6 relative to DAPO (Ye et al., 2 Apr 2026).

VIG-TUQ, a training-free token-level uncertainty framework for LVLMs, provides a closely related perspective. It weights token entropy by two grounding signals: a distribution-based signal

K=ρNvK=\lceil \rho \cdot N_v \rceil7

and an attention-based score computed from attention mass over visual tokens. On OKVQA, for example, token entropy reaches AUROC K=ρNvK=\lceil \rho \cdot N_v \rceil8, while the fused VIG-TUQ score reaches K=ρNvK=\lceil \rho \cdot N_v \rceil9. The paper’s token-selection analysis further reports that selecting only the most visually grounded tokens often outperforms using all tokens for uncertainty estimation, which strongly supports the GroundVTS view that visually grounded response positions constitute a small but disproportionately informative subset (Hoche et al., 26 May 2026).

Taken together, these works suggest a broader GroundVTS principle: in multimodal RL and uncertainty estimation, the critical sampling problem may concern which reasoning tokens should be updated or trusted, not only which visual patches should be retained. A recurring limitation, however, is cost. VEPO requires an auxiliary forward pass on a perturbed image and is about KK0 slower than top-entropy selection, though still about KK1 faster than full-token GRPO (Jin et al., 2 Jun 2026). PGPO similarly relies on a second pass with visual information masked out (Ye et al., 2 Apr 2026).

4. Grounded visual compression in geometry, video, and grounded generation

A third body of work applies GroundVTS directly to the visual stream, but with grounding signals other than textual query relevance.

RegimeVGGT accelerates Visual Geometry Grounded Transformer by treating token reduction as a geometry-, saliency-, and cross-view-path-preserving sampling problem. Its analyses partition the 24-layer aggregator into three regimes: shallow layers KK2–KK3, middle layers KK4–KK5, and deep layers KK6–KK7. Compression is U-shaped across depth. On the token-count axis, Saliency-Guided Banded Merging uses merge ratios KK8, KK9, and ρ=0.5\rho = 0.50, while protecting a top-ρ=0.5\rho = 0.51 subset under a DINOv2 [CLS]-attention saliency score with ρ=0.5\rho = 0.52. On the K/V axis, Selectively Protected K/V Downsampling uses ρ=0.5\rho = 0.53, ρ=0.5\rho = 0.54, and ρ=0.5\rho = 0.55, together with a phase-shifted spatial grid, a frame-0 anchor, and uncompressed camera/register tokens. Training-free, the method reports a ρ=0.5\rho = 0.56 speedup over VGGT* at matched reconstruction quality on ScanNet-1000 (You et al., 16 Jun 2026).

TrajViT pushes the GroundVTS idea even further by redefining the token primitive itself. Instead of starting from space-time patches, it constructs one token per panoptic sub-object trajectory. If ρ=0.5\rho = 0.57 denotes the mask of trajectory ρ=0.5\rho = 0.58 at frame ρ=0.5\rho = 0.59, and Dr=512D_r=5120 is a feature map, the framewise appearance feature is

Dr=512D_r=5121

A Perceiver Resampler with one latent query then aggregates appearance and box-coordinate sequences into a single trajectory token. The paper reports a Dr=512D_r=5122 token reduction relative to ViT3D, a Dr=512D_r=5123 top-5 recall improvement on average for video-text retrieval, an average Dr=512D_r=5124 improvement across six VideoQA benchmarks, Dr=512D_r=5125 faster training time, and Dr=512D_r=5126 less inference FLOPs when used as the video encoder for a VideoLLM (Zheng et al., 29 May 2025).

For autonomous driving MLLMs, VTS adopts a query-agnostic but temporally grounded sampler. A lightweight MobileOne-S0 proposal model computes saliency maps over the current and previous frames, selects the key frame by the highest average saliency, and ranks non-key-frame tokens by saliency plus dissimilarity to the corresponding key-frame token. Token count drops from Dr=512D_r=5127 to Dr=512D_r=5128, and the paper reports up to a Dr=512D_r=5129 throughput improvement and a Dr=128D_r=1280 memory reduction without compromising performance on DRAMA and LingoQA (Ma et al., 2024).

ALTP adapts grounded visual pruning to Grounded Conversation Generation. It argues that FastV and PyramidDrop fail on GCG because they preserve global semantics but discard local object-centric evidence critical for phrase-level masks. ALTP first partitions the image into SLIC superpixels (Detail Density Capture), then allocates per-region token budgets according to a density score

Dr=128D_r=1281

followed by a normalized exponential weighting over regions (Dynamic Density Formation). On GLaMM at Dr=128D_r=1282 token reduction, ALTP improves over PyramidDrop by Dr=128D_r=1283 AP50 and Dr=128D_r=1284 Recall; on OMG-LLaVA at the same reduction level, it improves AP by Dr=128D_r=1285 and mIOU by Dr=128D_r=1286 relative to PDrop (Bai et al., 31 Mar 2025).

These methods differ in unit and mechanism—patches, K/V sets, local superpixel groups, or object trajectories—but they share a central claim: token reduction must preserve the structural carriers of downstream correctness, whether these are geometry-critical boundaries, cross-view paths, dynamic agents, or small grounded entities.

5. Discrete grounded tokens, region insertion, and replayed evidence

Another strand of research does not primarily prune tokens; instead, it makes grounding explicit by creating symbolic or region-level tokens that can be generated, inserted, or replayed during reasoning. This is adjacent to GroundVTS because it converts latent evidence selection into observable token operations.

Composer replaces coordinate-string grounding with learned proxy-tokens. Using CLIP ViT-L/16, the model has Dr=128D_r=1287 visual tokens and introduces a matching proxy-token vocabulary

Dr=128D_r=1288

The multimodal input sequence is interleaved as

Dr=128D_r=1289

and a visual entity QRNt×DQ \in \mathbb{R}^{N_t \times D}00 is represented by a subset QRNt×DQ \in \mathbb{R}^{N_t \times D}01. Composer achieves performance parity in final answer accuracy relative to a coordinate-based counterpart, while improving visual grounding accuracy by QRNt×DQ \in \mathbb{R}^{N_t \times D}02 points at IoU@0.95 on ComposerGCoT-val (Hodemon et al., 22 Jun 2026).

GR3D implements a region retrieval-and-insertion mechanism rather than patch sampling. During chain-of-thought generation, when an entity is mentioned, the model predicts a 2D box in text, extracts a region feature from the image, converts it into a region token, and inserts that token back into the text stream. The same grounded region then conditions monocular 3D box prediction. The paper explicitly characterizes this as dynamic region-token insertion rather than formal patch-token sampling, but the mechanism is closely aligned with GroundVTS because only task-relevant region embeddings are injected into the reasoning stream at the moment they are needed (Cheng et al., 28 May 2026).

VGR makes this selective replay interpretation explicit. It builds a high-resolution feature pool QRNt×DQ \in \mathbb{R}^{N_t \times D}03 from a base image and AnyRes local crops, compresses the global view, and allows the model to emit replay signals of the form

QRNt×DQ \in \mathbb{R}^{N_t \times D}04

When such a signal is generated, the system extracts the corresponding region from the cached feature map,

QRNt×DQ \in \mathbb{R}^{N_t \times D}05

applies QRNt×DQ \in \mathbb{R}^{N_t \times D}06 pooling, flattens the result, and appends it to the LLM context. In its compressed setting, VGR uses only QRNt×DQ \in \mathbb{R}^{N_t \times D}07 of the image token count relative to LLaVA-NeXT, while improving on detail-sensitive benchmarks such as MMStar, AI2D, and ChartQA (Wang et al., 13 Jun 2025).

"Thinking with Visual Grounding" moves the same idea into a reasoning-trace supervision framework. The model emits <obj> tags interleaved with natural-language thoughts, either as boxes,

QRNt×DQ \in \mathbb{R}^{N_t \times D}08

or as points,

QRNt×DQ \in \mathbb{R}^{N_t \times D}09

with coordinates normalized to QRNt×DQ \in \mathbb{R}^{N_t \times D}10. The pipeline synthesizes 19,909 reasoning traces, 107,613 grounding annotations, and 72,381 distinct grounded objects, then applies GRPO with grounding rewards based on box IoU or point F1 against SAM3-derived masks. Across counting and spatial reasoning benchmarks, grounded 4B models consistently outperform non-grounded thinking and in some cases surpass Gemma3-27B-IT from the same family (Zhang et al., 15 Jun 2026).

These methods imply a broader interpretation of GroundVTS: grounded visual tokens need not be only pruned encoder patches. They can also be symbolic references, region summaries, or replayed evidence carriers that make visual selection explicit and auditable.

6. Supervision resources, benchmarks, and recurring limitations

The recent GroundVTS ecosystem is supported by a growing set of data resources that make token selection or grounded reasoning directly supervisable. Ground-V is a large-scale instruction-following segmentation resource built from COCO and PACO, covering hallucinated references, multi-object scenarios, reasoning, multi-granularity, and part-level references. The main train statistics report 423,815 instructions over 50,000 images, with 57,591 human-validated test instructions over 5,000 images. Adding Ground-V during training yields an average gIoU improvement of QRNt×DQ \in \mathbb{R}^{N_t \times D}11 for LISA and QRNt×DQ \in \mathbb{R}^{N_t \times D}12 for PSALM across six benchmarks, and achieves N-Acc QRNt×DQ \in \mathbb{R}^{N_t \times D}13 on gRefCOCO, more than QRNt×DQ \in \mathbb{R}^{N_t \times D}14 points above the previous state of the art (Zong et al., 20 May 2025).

Grounding-FT, used by GroundVTS for VTG specialization, contains 70K instruction-style training pairs from Charades-STA, QVHighlights, and ActivityNet-Captions (Fan et al., 2 Apr 2026). ComposerGCoT contributes 163K reasoning chains over 55K images for step-wise grounded reasoning with proxy tokens (Hodemon et al., 22 Jun 2026). VGR-SFT supplies 158.1K reasoning traces with interleaved replay regions for OCR-, diagram-, chart-, and document-heavy tasks (Wang et al., 13 Jun 2025). "Thinking with Visual Grounding" contributes 19,909 grounded traces together with dense point/box supervision derived from SAM3 masks (Zhang et al., 15 Jun 2026). A plausible implication is that GroundVTS research is becoming increasingly data-centric: the quality of object extraction, grounding alignment, and negative examples may matter as much as the sampling mechanism itself.

Several limitations recur across otherwise different formulations. First, many methods incur extra cost from auxiliary passes or preprocessing: VEPO requires a counterfactual image pass; PGPO requires a visually masked second pass; RegimeVGGT relies on offline regime analysis and runtime saliency protection; TrajViT depends on segmentation-and-tracking quality; VGR maintains a high-resolution feature pool and dynamic replay logic (Jin et al., 2 Jun 2026, Ye et al., 2 Apr 2026, You et al., 16 Jun 2026, Zheng et al., 29 May 2025, Wang et al., 13 Jun 2025). Second, several systems ground text tokens or region summaries rather than directly pruning encoder-side visual patches; VEPO itself notes that it grounds text tokens via counterfactual vision dependence and does not sample or prune visual tokens inside the encoder (Jin et al., 2 Jun 2026). Third, some compression schemes are intentionally query-agnostic, as in autonomous-driving VTS, which is grounded in saliency and temporal novelty rather than the language query (Ma et al., 2024).

A final synthesis is that GroundVTS has bifurcated into two complementary research programs. One seeks compute-efficient visual token allocation, exemplified by query-guided filtering, geometry-aware compression, local-detail-aware pruning, and trajectory tokenization (Fan et al., 2 Apr 2026, You et al., 16 Jun 2026, Bai et al., 31 Mar 2025, Zheng et al., 29 May 2025). The other seeks faithful reasoning-time grounding, exemplified by visually anchored RL credit assignment, proxy-token vocabularies, dynamic region insertion, region replay, and explicit object-tagged thought traces (Ye et al., 2 Apr 2026, Hodemon et al., 22 Jun 2026, Cheng et al., 28 May 2026, Wang et al., 13 Jun 2025, Zhang et al., 15 Jun 2026). Taken together, these works suggest that the long-term technical agenda is not merely to keep fewer tokens, but to align token computation, token supervision, and reasoning structure with the specific visual evidence that makes a multimodal claim true.

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