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Long-term practicality of XR exergames beyond novelty

Determine the long-term practicality of extended reality exergames beyond initial novelty by assessing outcomes during extended use and establishing whether sustained engagement is achievable.

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Background

Most studies in the corpus involved single-session designs, with very few multi-session or longitudinal evaluations, leaving long-term adherence and behavior change effects underexplored.

The authors explicitly state that while XR exergames may be motivating initially, it is not yet established whether they remain practical and effective once the novelty wears off.

References

Thus, the practicality of such games beyond gameplay novelty remains unknown.

Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape (2403.06776 - Karaosmanoglu et al., 11 Mar 2024) in Discussion, subsubsection "Long-Term Effects and Adherence of XR Exergames Remain Unclear"