Efficient Ray Tracing of Gaussian Scenes and Semi-Transparent Surfaces
Develop efficient algorithms for ray tracing 3D Gaussian radiance fields and, more broadly, semi-transparent surfaces, achieving practical performance while preserving accurate image formation.
References
Efficiently ray tracing Gaussian scenes (and more generally semi-transparent surfaces) is not a solved problem .
                — 3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
                
                (2407.07090 - Moenne-Loccoz et al., 9 Jul 2024) in Section 1 (Introduction)