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Stability and Parameter Tuning for Incoherent-Ray Training

Investigate and determine stable training procedures and hyperparameter settings for optimizing particle-based radiance fields using incoherent (randomly sampled) rays, including resolving training instabilities observed on the Deep Blending Playroom scene.

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Background

During evaluation on the Deep Blending dataset, the authors report a larger quality drop for the faster variant of their method when trained with incoherent rays, attributing this to observed training instability on the Playroom scene.

They explicitly defer a deeper investigation and parameter tuning of incoherent-ray training to future work, indicating that robust and generalizable training protocols under incoherent sampling remain unresolved.

References

We leave more detailed investigation and parameter tuning of incoherent rays training for future work.

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes (2407.07090 - Moenne-Loccoz et al., 9 Jul 2024) in Subsubsection "Deep Blending", Section 5 (Experiments and Ablations)