Weighting VR QoE Factors into a Single Metric
Determine a principled method for assigning relative weights to specific Virtual Reality Quality of Experience factors—usability (task completion and timely visibility of multi-user updates), 3D perception quality, motion-to-photon latency for view changes and actions, post-teleportation delay, headset energy consumption and temperature, and frame quality and its spatial/temporal variability—in order to aggregate them into a single quantitative QoE score for VR applications.
References
Determining the relative importance, or weights, to assign to each of the above factors to obtain a single number for user QoE remains a challenge. Some work has attempted to base such weight assignment on results of user studies, but it remains an open research problem.