Continuous affect-conditioned whole-body humanoid motion generation
Establish continuous affect-conditioned whole-body motion generation for humanoid robots, extending affective motion control beyond discrete labels, reference examples, and limited robot platforms.
References
Affective and expressive motion has been generated in several ways, but conditioning whole-body humanoid generation on a continuous affect signal remains open.
— PAMoR: Parameterized Affective Motion Generation in Real Time for Humanoid Robots
(2608.28213 - Pan et al., 28 Aug 2026) in Section 2.3, “Affective Motion Generation”
Whether closing this loop holds the commanded affect on the real robot is the question we would take up first.
— PAMoR: Parameterized Affective Motion Generation in Real Time for Humanoid Robots
(2608.28213 - Pan et al., 28 Aug 2026) in Section 6, “Discussion”