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Reinforcement World Model Learning for LLM-based Agents

Published 5 Feb 2026 in cs.CL | (2602.05842v1)

Abstract: LLMs have achieved strong performance in language-centric tasks. However, in agentic settings, LLMs often struggle to anticipate action consequences and adapt to environment dynamics, highlighting the need for world-modeling capabilities in LLM-based agents. We propose Reinforcement World Model Learning (RWML), a self-supervised method that learns action-conditioned world models for LLM-based agents on textual states using sim-to-real gap rewards. Our method aligns simulated next states produced by the model with realized next states observed from the environment, encouraging consistency between internal world simulations and actual environment dynamics in a pre-trained embedding space. Unlike next-state token prediction, which prioritizes token-level fidelity (i.e., reproducing exact wording) over semantic equivalence and can lead to model collapse, our method provides a more robust training signal and is empirically less susceptible to reward hacking than LLM-as-a-judge. We evaluate our method on ALFWorld and $τ2$ Bench and observe significant gains over the base model, despite being entirely self-supervised. When combined with task-success rewards, our method outperforms direct task-success reward RL by 6.9 and 5.7 points on ALFWorld and $τ2$ Bench respectively, while matching the performance of expert-data training.

Summary

  • The paper introduces RWML, framing world model learning as an RL problem that uses embedding-based rewards to align predicted and observed states semantically.
  • RWML’s methodology significantly improves performance on long-horizon, text-based tasks by reducing invalid actions and mitigating catastrophic forgetting without expert data.
  • Experimental results show that RWML combined with policy optimization rivals expert-data methods, offering a scalable and efficient approach for training adaptive LLM agents.

Reinforcement World Model Learning (RWML) for LLM-Based Agents

Motivation and Problem Setting

The increasing utilization of LLMs as autonomous agents in complex, real-world environments exposes a key limitation: LLMs, typically pretrained via next-token prediction objectives, lack the inductive bias and explicit training to model environmental dynamics and anticipate action consequences. This deficit impedes their ability to make informed decisions and adapt effectively to environment transitions, particularly in long-horizon, agentic tasks where reasoning about the consequences of actions is essential.

Previous approaches attempting to equip LLM-based agents with world models have largely relied on supervised fine-tuning (SFT) to predict next textual states, often using data from expert policies or stronger LLMs. However, these approaches face two major issues: (1) scaling limitations due to dependence on high-quality annotated or synthesized data, and (2) a modeling bias that emphasizes token-level similarity rather than semantic or task-relevant world state equivalence, leading to model collapse and insufficient generalization.

The RWML Approach

The paper introduces Reinforcement World Model Learning (RWML), a scalable, self-supervised framework for LLM-based agents. RWML formulates world model learning as a reinforcement learning (RL) problem over environment trajectories, in which the agent is trained to produce action-conditioned next-state predictions that align semantically with actual observed next states. Instead of optimizing for token-level accuracy, RWML employs a reward function based on the distance (typically cosine distance) between the predicted and observed states in a pretrained embedding space, thereby incentivizing semantic consistency over surface-form matching.

Key algorithmic features:

  • Self-supervised Data Collection: Rollouts are generated by the target model itself, requiring only environment interaction, not expert demonstrations.
  • Reward Computation: Simulated and real next states are compared using pretrained embeddings; rewards are binary or scalar thresholds on embedding similarity to improve robustness and minimize reward hacking.
  • Training Algorithm: Grouped Relative Policy Optimization (GRPO), an RL variant, is used to optimize the world model in a manner that maintains strong generalization and avoids catastrophic forgetting.
  • Data Subsampling: To focus the agent on non-trivial transitions, RWML subsamples ‘easy’ instances—those trivially solved by a lightweight SFT world model—prioritizing challenging, informative cases.

In contrast to LLM-as-a-judge reward schemes, which can be gamed by degenerate outputs, or direct SFT on next state tokens, RWML’s embedding-based, RL-driven loss provides a more reliable and semantically meaningful training signal.

Experimental Results and Analysis

RWML is evaluated on ALFWorld and Tau2-Bench, two challenging, long-horizon, text-based agentic environments requiring nuanced world model utilization for task success. The following points succinctly capture the main empirical findings:

  • Self-supervised world model learning (RWML alone) yields drastic improvements over untuned base LLM agents: Performance increased by 19.6 points (ALFWorld) and 7.9 points (Tau2-Bench) without the use of expert data, step rewards, or strong LLMs.
  • RWML + task-success reward RL consistently outperforms plain Policy RL: Combining RWML’s world model pretraining with downstream policy optimization achieves a 6.9 point (ALFWorld) and 5.7 point (Tau2-Bench) boost over direct reward-based RL.
  • Equivalence to expert-data regimes: In several domains, RWML plus Policy RL matches or exceeds the performance of methods relying on expert trajectories and high-quality synthetic labels.
  • Catastrophic forgetting is notably reduced with RWML: Compared to SFT-based world model learning, models tuned with RWML undergo fewer destructive parameter updates, retain prior knowledge on general, math, and coding benchmarks more robustly, and demonstrate lower layer-wise and module-wise parameter change ratios during further policy optimization.
  • Invalid action rates and inefficient decisions decrease: RWML-trained models exhibit a marked reduction in invalid or low-quality actions, passing more consistently through long-horizon tasks.
  • Ablation studies: All major RWML design choices are justified empirically. Reward ablation reveals embedding-based scores outperform LLM-as-a-judge and token-level metrics. Removing data subsampling or world model RL significantly degrades performance, especially for smaller LLM backbones.

Theoretical and Practical Implications

RWML demonstrates that RL-based, self-supervised world model learning can provide a scalable and annotation-efficient path towards robust, adaptive LLM-based agents. By learning to semantically align internal simulations with real environmental transitions, LLMs can acquire more generalizable, task-relevant knowledge about domains beyond the surface form of language.

On the practical side, the decoupling from expert data and task-specific reward shaping enables large-scale deployment and adaptation in heterogeneous, evolving environments where collecting high-quality demonstrations or engineering terminal rewards is costly or infeasible. The compactness and parameter efficiency of the resulting models also suggest better resilience under continual or transfer learning regimes, with less interference during downstream policy updates.

One limitation identified is the dependence on the base model's capacity: weaker LLMs, even when world-model-trained with RWML, may struggle in highly complex environments compared to stronger base models. This motivates future lines of research in architecture or training procedures facilitating better transfer from world modeling to policy optimization in resource-constrained agents.

Impact on Future Developments

The RWML paradigm hints at a modular, staged training pipeline where self-supervised world model learning via RL serves as a robust bridge between foundation model pretraining and downstream RL for agentic tasks. This architecture could foster both sample efficiency and safer, more predictable adaptation as LLM-agents are further integrated into high-stakes, interactive, or continually evolving environments.

Future research directions include hybrid model-based/model-free agent training that exploits RWML-internal simulations for planning and exploration, sophisticated reward inference circumventing explicit reward signals, and rigorous theoretical grounding in optimization landscapes induced by RL-based mid-training. Further mechanistic studies on knowledge retention and parameter update patterns will be crucial for scalable, lifelong agent learning.

Conclusion

Reinforcement World Model Learning (RWML) establishes an effective, scalable methodology for equipping LLM-based agents with robust, semantically grounded world models. By bridging the sim-to-real modeling gap with RL in the embedding space, RWML advances the state of LLM agents both in sample complexity and in their adaptability to unfamiliar, long-horizon decision-making tasks. Its approach sets a foundation for future mid-training protocols and agent architectures emphasizing generalizable world knowledge and efficient downstream adaptation (2602.05842).

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Overview

This paper is about teaching AI LLMs to be better “agents” — helpers that can act step by step in a changing world (like a text-based game or a customer-service chat with tools). The authors introduce a new training method called Reinforcement World Model Learning (RWML). It helps an AI build an internal “world model” — a mental simulator that predicts what will happen next after it takes an action — so the AI can plan better and make smarter decisions.

What questions does the paper ask?

To make an LLM act well like an agent, the paper asks:

  • How can we help an LLM understand what its actions will cause in the environment (its “world”), not just predict the next word in a sentence?
  • Can we train this skill without needing expensive expert data or another stronger AI to teach it?
  • Will a better world model actually lead to better results on real tasks?
  • Can we do this in a way that avoids common problems like “forgetting” older knowledge or gaming the scoring system (“reward hacking”)?

How does the method work?

RWML teaches the AI to imagine the next state of the world and then checks how close that imagination is to what really happens. Think of it like this:

  • Imagine playing a text adventure game. You type “go to the table,” then the game replies with what you see there. The AI tries to predict that next game message before it actually happens. Then we compare its prediction to the real message it gets from the game.

Here’s the approach in everyday terms:

  • World model: This is the AI’s mental simulator. It guesses “If I do action A now, what will the world look like next?”
  • Sim-to-real check: After the AI acts, it receives the real next state from the environment. We measure how similar the AI’s imagined next state is to the real one. Importantly, we measure similarity by meaning (semantics), not exact wording. This uses “embeddings” — numeric fingerprints of sentences — to judge whether two texts mean the same thing even if the words differ.
  • Reward: If the AI’s imagined next state is close enough in meaning to the real one, it gets a simple “good job” (1). If not, it gets 0. This keeps scoring simple and harder to trick.
  • Learning algorithm: The AI improves using a reinforcement learning (RL) method (GRPO), which encourages it to produce better next-state predictions while staying close to its original behavior (to avoid drifting too far and forgetting).

Where does the training data come from?

  • Self-play: The AI plays in the environment by itself to collect “rollouts” (its actions and the world’s responses). No expert demonstrations needed.
  • Focus on non-trivial cases: The authors remove “too easy” examples (where a small model can already predict perfectly) so training time is spent on harder, more informative cases.

Why not just predict the exact next text (supervised fine-tuning, or SFT)?

  • Predicting exact words can overfit to phrasing and miss the meaning. It can also cause “model collapse” or make the model forget older skills.
  • RWML rewards meaning-match instead of word-for-word match, which is more stable.

What did they test on, and what did they find?

They evaluated on two long, multi-step tasks:

  • ALFWorld: A text-based household game where the agent must find and move objects (like “put a knife in the sidetable”).
  • T2 Bench: A customer service simulation where the agent chats with a user and calls tools (like checking a bill or line status) to solve problems.

Main results (high level):

  • RWML alone (no expert data, no success labels) improved the base models by a lot:
    • ALFWorld: about +20 points.
    • T2 Bench: about +7 points.
  • Combining RWML with standard “task success” RL (which rewards finishing tasks) beat doing task-success RL alone:
    • ALFWorld: +6.9 points better than RL alone.
    • T2 Bench: +5.7 points better than RL alone.
  • This combined approach matched (and sometimes exceeded) methods that rely on expert demonstrations or stronger teacher models.
  • RWML reduced bad actions:
    • In ALFWorld, invalid or unhelpful actions dropped from about 59% to 39%.
    • In T2 Bench, broken tool calls dropped from about 25% to 9%.
  • Less forgetting: Models trained with RWML forgot less of their general knowledge than those trained with standard next-text prediction (SFT). That’s helpful because we don’t want the model to lose skills in math, coding, or general facts when we train it as an agent.

Why is this important?

  • Agents need foresight: To succeed in long tasks, an agent must think, “If I do this, what happens next?” RWML directly trains that skill.
  • Scalable and cheaper: It doesn’t require hand-made expert demonstrations or an expensive “judge” model. The environment itself provides the learning signal.
  • More robust: The simple, meaning-based reward is harder to trick than using another LLM as a judge, and it avoids getting hung up on exact wording.
  • Plays nicely with policy training: After RWML, adding regular task-success RL gives even better results, suggesting RWML is a great “mid-training” step before final fine-tuning.

Key ideas in simple terms

  • World model = an internal mental simulator for “what happens if I do X?”
  • Sim-to-real gap = the difference between what the AI imagines and what actually happens. RWML minimizes this gap.
  • Embeddings = number-based “meaning fingerprints” of text. They let us compare meanings, not just exact words.
  • Reward hacking = when a model finds sneaky ways to score points without truly learning the task. RWML’s simple binary, meaning-based reward helps avoid this.
  • Catastrophic forgetting = learning new stuff makes the model forget old skills. RWML reduces this compared to standard next-text training.

What could this change in the future?

RWML shows a practical path for training smarter, more reliable AI agents:

  • Better planning: Agents can think ahead more realistically, making fewer mistakes in long tasks.
  • Less reliance on costly data: We can improve agents using their own interactions instead of gathering expert demos.
  • Safer, steadier progress: The method is less likely to be gamed and keeps prior skills intact.

The authors also note safety: they test in controlled, sandboxed environments, and recommend guardrails when applying agents to real-world settings.

In short, RWML is a simple but powerful way to teach AI agents to “imagine the future” before they act — and that makes them much better at getting things done.

Knowledge Gaps

Knowledge gaps, limitations, and open questions

Below is a consolidated list of unresolved issues that future work could address to strengthen, generalize, and stress-test RWML.

  • Reward design: sensitivity and validity
    • Quantify sensitivity of performance to the embedding model choice, cosine-similarity threshold τd, and binarization; compare against alternative semantic similarity metrics (e.g., BERTScore, BLEURT, structured JSON diff for tool outputs) and continuous shaping rewards.
    • Analyze failure modes where embedding similarity can be “hacked” (e.g., boilerplate, verbosity, paraphrase inflation) and propose anti-hacking constraints (length penalties, structure-aware comparison, field-wise checks for JSON).
    • Evaluate calibration across domains: does a single τd work for both natural language descriptions and structured tool responses, or is per-domain calibration required?
  • Next-state target fidelity vs task relevance
    • Measure how well the sim-to-real reward correlates with environment-grounded correctness (e.g., factual state changes, tool-side effects) rather than surface semantics; add fine-grained per-field accuracy for tool/API states.
    • Investigate distributional or uncertainty-aware world modeling (predictive distributions over St+1S_{t+1}) instead of single best guesses, especially in partially observable or stochastic settings.
  • Data collection and “easy-sample” subsampling
    • Provide a sensitivity analysis for the subsampling pipeline (Teasy, K attempts, probability p) and its interaction with base model strength; quantify how much of RWML’s gains depend on this heuristic.
    • Clarify and ablate the reliance on an SFT-trained filter (trained on 10% of data): can purely RL-based or contrastive difficulty estimation replace it without performance loss?
    • Assess sample efficiency: report environment steps, wall-clock, and compute-normalized gains vs baselines (e.g., Policy RL, RFT) to establish cost–benefit.
  • Scope and generalization of evaluation
    • Extend beyond ALFWorld and T2-Bench to test multimodal, non-textual, and real/continuous-control environments; evaluate whether embedding-based rewards transfer to non-textual state spaces.
    • Test cross-environment transfer: does an RWML-trained model on environment A improve zero/few-shot performance on environment B with different dynamics and action spaces?
    • For T2-Bench, report full results with the official GPT-4.1 simulator and analyze robustness to different simulators/temperatures to separate training–evaluation coupling effects.
  • Policy integration and training schedules
    • Compare training schedules: RWML-then-Policy RL (current), Policy RL-then-RWML, interleaved/alternating, and joint multi-objective RL; measure stability, convergence, and final performance.
    • Examine whether using the learned world model at inference (e.g., imagination rollouts/MCTS) provides additional gains beyond training-time shaping.
  • Architectural and objective choices
    • Study the role of reasoning tokens: ablate “reason” generation during RWML (reward only on St+1S_{t+1}) vs auxiliary supervision for reasoning quality; evaluate whether explicit CoT rewards or critiques help.
    • Compare RWML with contrastive/objective variants (InfoNCE-style, pairwise ranking of correct vs decoy next-states, temporal consistency losses) to isolate what aspects of the signal matter.
    • Analyze history length H sensitivity and belief-state modeling under partial observability; test whether learned memory modules or recurrence improve next-state prediction and downstream policy.
  • Robustness, safety, and degeneracy checks
    • Stress-test against adversarial environments and noisy simulators to evaluate robustness of the sim-to-real reward and policy; report failure typologies.
    • Detect and quantify degenerate strategies (e.g., generic next-states that pass threshold; overfitting to frequent templates) and enforce diversity/consistency constraints.
  • Base model dependency and weaker-model transfer
    • The method is markedly more effective for stronger bases; investigate curricula, auxiliary representation losses, or knowledge distillation to improve transfer for smaller/weaker models.
    • Characterize how RWML scales with model size and capability (breakdown by tool-use, planning depth), and identify the minimum capability threshold for reliable gains.
  • Fairness and completeness of baselines
    • Strengthen the WM SFT baseline: include reasoning tokens, semantic losses (not only token-level), and comparable on-policy data; report its sample/compute parity with RWML.
    • Add model-based baselines that use learned world models at inference (planning/MCTS) to disentangle the value of world modeling as training signal vs planning utility.
  • Theoretical understanding and guarantees
    • Provide formal analysis connecting sim-to-real next-state alignment to improved policy optimality or sample efficiency; characterize when embedding-space alignment is a valid surrogate for transition-model accuracy.
    • Study convergence properties and stability of GRPO with binary, non-differentiable rewards in this setting; analyze KL regularization schedules vs forgetting and performance.
  • Parameter-change and forgetting analysis
    • Correlate per-layer weight-change patterns with specific capability shifts (probing tasks) to causally link RWML’s “compact” updates to reduced forgetting and better policy RL compatibility.
    • Test whether targeted regularizers (e.g., layer-wise LR, Fisher-based penalties) can further improve RWML’s stability without hurting gains.
  • Practical reproducibility and deployment
    • Report detailed compute budgets, env steps, and training dynamics (learning curves, instability episodes) to enable apples-to-apples replication.
    • Explore lightweight/online variants (e.g., off-policy reuse, prioritized replay of “hard” transitions) to reduce B200-scale compute requirements and improve practicality.

Practical Applications

Immediate Applications

Below are actionable uses of RWML that can be deployed now in settings where agents interact with textual environments and tool APIs, or where sandbox/simulated environments exist.

  • Customer service tool-using agents (telecom, retail, airlines)
    • What: Pretrain/support agents that call CRM, billing, ticketing, and device-diagnostics tools using RWML on sandboxed logs or simulated interactions to reduce invalid tool calls and anticipate outcomes (e.g., “airplane mode” handling).
    • Sectors: Software (tool-use agents), Telecom/Retail/Airline contact centers.
    • Potential products/workflows: “RWML mid-training” module for contact-center bots; sim-to-real alignment dashboards that compare predicted vs actual tool responses; invalid-call rate reducer in agent training.
    • Dependencies/assumptions: Requires tool/API simulators or sanitized replay logs with next-state observations; availability of embedding models for reward; base model of sufficient capability (RWML transfers better on stronger LLMs); privacy governance for using logs.
  • Web and GUI automation in sandboxes
    • What: Train browser and GUI agents (e.g., Mind2Web/GUIcourse-like) to model page/app transitions, reducing broken clicks and format errors.
    • Sectors: Software, RPA, Productivity tools.
    • Potential products/workflows: “World Model Pretrainer” for web/GUI agents; UI that visualizes predicted vs real DOM/app state; curriculum builder using “easy-sample” subsampling.
    • Dependencies/assumptions: Sandbox environments that emit textual/structured next-states; stable tool schemas; embedding reward thresholds tuned to avoid reward hacking.
  • IT helpdesk and DevOps copilots
    • What: RWML on interactions with ticketing (Jira, ServiceNow), monitoring, and remediation tools to anticipate the consequences of restarts, policy edits, or config changes, reducing mis-operations.
    • Sectors: Enterprise IT, SaaS Ops, Cloud.
    • Potential products/workflows: Mid-training for IT copilots; “invalid action” detector and reducer during training; change-impact simulators integrated with RWML rewarders.
    • Dependencies/assumptions: API stubs or digital twins for key systems; role-based sandboxes to avoid production impact; base model competence.
  • Software engineering agents (issue triage, CI/CD, code ops)
    • What: Use RWML on SWE-Gym/SWE-bench-like environments and CI tools to learn action-conditioned transitions (e.g., PR creation → CI results), reducing tool misuse and improving planning.
    • Sectors: Software engineering.
    • Potential products/workflows: “Agent Mid-Training” stage in dev copilot pipelines; tools to extract (state, action, next-state) triplets from repo/CI logs.
    • Dependencies/assumptions: High-quality simulators/replay logs of CI/issue states; compute for on-policy GRPO; IP and data-sharing constraints.
  • Data/analytics orchestration and cloud ops agents
    • What: Train agents to coordinate data pipelines or cloud resources (start/stop services, scale clusters) with reduced invalid API calls and better expectation of resulting states.
    • Sectors: Data engineering, Cloud, MLOps.
    • Potential products/workflows: RWML as a pre-deployment safety training; sim-to-real rewarders connected to cloud state emulators.
    • Dependencies/assumptions: Reliable state feedback (e.g., JSON responses); strict sandbox/digital twin before real ops; guardrails for high-stakes changes.
  • Academic/research methodology for agent training
    • What: Adopt RWML as an open, self-supervised mid-training stage for agent benchmarks to reduce reliance on expert demonstrations and reduce catastrophic forgetting relative to SFT.
    • Sectors: Academia, ML research.
    • Potential tools/workflows: Public “RWML pipeline” (rollout collector, triplet builder, embedding-reward GRPO, easy-sample subsampling); weight-change analysis to monitor forgetting; baseline kits for ALFWorld/T2-like tasks.
    • Dependencies/assumptions: Access to compute (on-policy RL); agreed-upon embedding models; reproducible simulators.
  • Public-service chatbots trained from logs (policy application)
    • What: Train government services bots using RWML on sanitized interaction logs and sandboxed tools to reduce demo collection costs and improve action validity.
    • Sectors: Public sector, e-government.
    • Potential products/workflows: Procurement-ready “sandbox + RWML” training kit; compliance reporting that logs sim-to-real alignment and invalid-action reduction.
    • Dependencies/assumptions: Strong privacy safeguards and de-identification; standardized tool simulators; governance approval for self-supervised training.
  • Personal productivity agents (email/calendar/task tools) in user sandboxes
    • What: RWML on local/sandboxed personal tools to learn consequences of actions (e.g., sending, scheduling), reducing misfires before real-world execution.
    • Sectors: Consumer productivity.
    • Potential products/workflows: On-device/sandbox “practice mode” with embedding rewards; world-model debugger that highlights predicted vs actual outcomes.
    • Dependencies/assumptions: Safe sandboxes; user consent; lightweight compute; sufficient base model capability for transfer.
  • Safer reward design for agent training
    • What: Swap LLM-as-a-judge with embedding-based sim-to-real gap for world-model training to reduce reward hacking and improve robustness.
    • Sectors: Cross-cutting across agent training.
    • Potential products/workflows: Embedding-reward microservice; guardrail integration that detects reward gaming; binary-threshold tuning utilities.
    • Dependencies/assumptions: Choice and stability of embedding model; careful thresholding (τ_d) and binarization strategy.

Long-Term Applications

These opportunities require further research, scaling, or infrastructure (e.g., multimodal embeddings, higher-fidelity simulators, safety frameworks).

  • Multimodal embodied and robotics agents
    • What: Extend RWML to visual/sensory states so robots learn action-conditioned transitions (text + vision), improving planning and sim-to-real transfer.
    • Sectors: Robotics, Manufacturing, Logistics.
    • Potential tools/workflows: Multimodal embedding rewards; camera-and-state-aligned simulators; joint policy + world-model RL with safety constraints.
    • Dependencies/assumptions: High-fidelity simulators; robust multimodal embedding spaces; safe exploration protocols.
  • Foundation “world-model pretraining” for general agents
    • What: Large-scale RWML across many environments (web, GUI, tools, APIs) to create foundation agents with transferable world-model knowledge before downstream RL or SFT.
    • Sectors: Enterprise AI platforms, Agent frameworks.
    • Potential products/workflows: Pretrained “World-Model LLMs” distributed like base models; plug-and-play mid-training kits for verticals.
    • Dependencies/assumptions: Broad environment coverage; scalable rollout collection; cost-efficient on-policy training.
  • Healthcare operations and clinical admin copilots
    • What: Train admin agents (EHR interactions, scheduling, billing) to anticipate outcomes of orders and updates in sandboxed EHRs.
    • Sectors: Healthcare (operations).
    • Potential products/workflows: Hospital “digital twin” sandboxes; compliance logging of sim-to-real alignment; invalid-action suppression modules.
    • Dependencies/assumptions: Strict privacy/compliance; high-fidelity EHR simulators; clinical safety review; human-in-the-loop.
  • Finance back-office and risk-control agents
    • What: Agents that manage back-office processes, reconciliation, or compliance tooling; RWML improves action validity and foresight.
    • Sectors: Finance, FinOps.
    • Potential products/workflows: Treasury/settlement sandboxes; RWML-driven preflight checks; audit trails for training signals.
    • Dependencies/assumptions: Accurate process simulators; regulatory approval; robust safeguards against operational risk.
  • Energy/IoT control room digital twins
    • What: Agents trained in grid/building digital twins to learn consequences of control actions (load shedding, device toggles) prior to deployment.
    • Sectors: Energy, Smart buildings, Industrial IoT.
    • Potential products/workflows: Embedding rewards over structured telemetry; policy + RWML pipelines with conservative RL.
    • Dependencies/assumptions: High-fidelity twins; robust fail-safes; domain expert oversight.
  • Education: interactive tutors with tool ecosystems
    • What: Tutors that plan tool use (code runners, CAS, simulators) while modeling student state transitions to sequence pedagogy effectively.
    • Sectors: EdTech.
    • Potential products/workflows: Student-state simulators; RWML-informed curriculum planners; forecasting of learning outcomes.
    • Dependencies/assumptions: Valid student-state models; privacy-safe logs; careful evaluation of pedagogical impacts.
  • Standardization and policy for sandbox-based self-supervised agent training
    • What: Develop standards for interaction logging, (s<t, a, s_{t+1}) triplet extraction, privacy, and evaluation of sim-to-real alignment for public procurement.
    • Sectors: Policy, Standards bodies.
    • Potential products/workflows: Open benchmarking suites and certification for RWML-trained agents.
    • Dependencies/assumptions: Multi-stakeholder consensus; privacy frameworks; reproducible evaluation.
  • Federated/on-device RWML for personalization
    • What: Use on-device rollouts and federated RL to adapt agents to individual environments while preserving privacy.
    • Sectors: Consumer, Enterprise productivity.
    • Potential products/workflows: Federated GRPO implementations; embedded reward modules; secure aggregation.
    • Dependencies/assumptions: Efficient on-device RL; privacy-preserving telemetry; robust personalization evaluation.
  • Integration with planning (e.g., MCTS) and sample-efficient agents
    • What: Leverage learned world models to run internal simulations for foresight at inference time, reducing real-world interactions.
    • Sectors: Cross-cutting across agentic systems.
    • Potential products/workflows: Planner modules that query the internal world model; budgeted “think-act” schedulers.
    • Dependencies/assumptions: Fast, accurate world-model rollouts; reasoning-token budgets; calibration to avoid hallucinated transitions.
  • Continuous agent development lifecycle with automated curricula
    • What: Production pipelines that continuously collect rollouts, subsample “too easy” cases, and mid-train agents with RWML before policy RL.
    • Sectors: MLOps for agents.
    • Potential products/workflows: RWML orchestration services; drift detectors using sim-to-real gap; “forgetting monitors” via layer-wise change analytics.
    • Dependencies/assumptions: Stable CI/CD for agents; monitoring and rollback; compute budgets for on-policy updates.

Cross-cutting assumptions and dependencies

  • Environment observability: RWML requires access to next-state observations (text/JSON) for sim-to-real alignment; high-fidelity simulators or sanitized logs improve transfer.
  • Embedding model choice: Reward quality depends on embeddings; binary thresholds must be tuned to avoid reward hacking and to reflect semantic equivalence.
  • Base model capability: Stronger LLMs transfer world-model gains more reliably; weaker models may need curriculum design or larger-scale data.
  • Compute and cost: On-policy GRPO and multiple rollouts per task require GPU resources; budget-friendly settings (smaller models, fewer rollouts) may trade performance.
  • Safety and compliance: Use sandboxes/digital twins; guardrails for high-stakes domains; privacy-preserving data handling and de-identification.
  • Evaluation: Track invalid/ineffective action rates, task success, and forgetting; use parameter-change analysis to monitor stability.

Glossary

  • Action-conditioned world models: World models that predict the next state as a function of the current state and chosen action. "a self-supervised method that learns action-conditioned world models for LLM- based agents on textual states using sim-to-real gap rewards."
  • Binarized rewards: Reward signals restricted to two values (typically 0 or 1) to reduce noise and hacking. "Empirically, we find that binarized rewards are more robust and less susceptible to hacking (see Section 3.4)."
  • Catastrophic forgetting: The tendency of a model to lose previously learned capabilities after further training on new tasks. "relative susceptibility of RL and SFT to catastrophic forgetting (Kirkpatrick et al., 2017; Luo et al., 2025c)"
  • Embedding space: The vector space produced by a pretrained embedding model used to measure semantic similarity. "in a pre- trained embedding space."
  • GRPO: Group Relative Policy Optimization; an RL algorithm that uses group-relative advantages with KL regularization. "To optimize this reward, we use standard GRPO (Shao et al., 2024; DeepSeek-AI et al., 2025):"
  • Group-relative advantage: A normalized advantage computed within a group to stabilize policy updates. "and A= [rWM- mean(rWM)]/std(WM) is the group-relative advantage using our reward function."
  • Importance sampling ratio: The ratio that corrects for distribution mismatch between the current policy and a reference policy. "where pe = Te(y|x)/ Teref (y|x) is the importance sam- pling ratio,"
  • Imitation Learning: Supervised finetuning to mimic expert trajectories or policies. "we also consider a simpler baseline that directly learns the expert policy using SFT (denoted as "Imi- tation Learning")."
  • Implicit World Modeling (IWM): A method that augments expert trajectories with non-optimal alternatives to learn world dynamics implicitly. "we consider Im- plicit World Modeling (IWM) and Self-Reflection (SR) from Zhang et al. (2025a); Yu et al. (2025c)."
  • KL regularization coefficient: The scalar weighting on the KL divergence penalty used to keep the tuned policy close to a reference. "3 is the KL regularization coefficient,"
  • LLM-as-a-judge: Using an LLM to evaluate and score model outputs as a reward signal. "replacing our embedding-based reward with LLM-as-a-judge (Zheng et al., 2023)"
  • Markov Decision Process (MDP): A formal framework for sequential decision-making defined by states, actions, transitions, rewards, and discount factor. "is typically formulated as a Markov Decision Process of (S, A, T, R, y)."
  • Model collapse: Degeneration of a model’s outputs (e.g., loss of semantic correctness) due to training objectives that overemphasize surface forms. "and can lead to model collapse."
  • Policy RL: Reinforcement learning directly optimizing the agent’s policy for task success. "Policy RL directly uses GRPO to train the base model Te to optimize for task-success reward using online rollouts (Feng et al., 2025c; Yu et al., 2025a)."
  • Reinforced Finetuning (RFT): Collecting multiple trajectories and finetuning only on successful ones via rejection sampling. "Re- inforced Finetuning (RFT) using rejection sampling and standard RL with task-success reward (Policy RL)."
  • Reward hacking: Exploiting imperfections in a reward function to get high reward without truly solving the task. "less susceptible to reward hacking than LLM-as-a-judge."
  • Rollouts: Executed trajectories of interactions between the agent and the environment used for training or evaluation. "we directly use the target model Te to gather rollouts (so, ao, $1, @1, ... ST) with the environment,"
  • Self-Reflection (SR): A training strategy where models compare expert actions to non-optimal ones to synthesize reasoning signals. "we consider Im- plicit World Modeling (IWM) and Self-Reflection (SR) from Zhang et al. (2025a); Yu et al. (2025c)."
  • Sim-to-real gap rewards: Rewards defined by the discrepancy between simulated next states and actual next states. "from sim-to-real gap rewards."
  • Task-success reward: Terminal reward indicating successful or failed task completion used in RL training. "without using any expert data, strong LLMs, or task-success reward signal."
  • Transition function T: The environment dynamics mapping state-action pairs to next states. "learning from interac- tion/transition function T, similar to our method;"
  • World Model SFT (WM SFT): Supervised training to predict the next state tokens directly from interaction data. "World Model SFT (WM SFT) which uses identical training data as RWML, but trains the model to directly predict st+1 using SFT."

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