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Understanding Sampler Stochasticity in Training Diffusion Models for RLHF (2510.10767v1)

Published 12 Oct 2025 in cs.LG, cs.AI, and math.OC

Abstract: Reinforcement Learning from Human Feedback (RLHF) is increasingly used to fine-tune diffusion models, but a key challenge arises from the mismatch between stochastic samplers used during training and deterministic samplers used during inference. In practice, models are fine-tuned using stochastic SDE samplers to encourage exploration, while inference typically relies on deterministic ODE samplers for efficiency and stability. This discrepancy induces a reward gap, raising concerns about whether high-quality outputs can be expected during inference. In this paper, we theoretically characterize this reward gap and provide non-vacuous bounds for general diffusion models, along with sharper convergence rates for Variance Exploding (VE) and Variance Preserving (VP) Gaussian models. Methodologically, we adopt the generalized denoising diffusion implicit models (gDDIM) framework to support arbitrarily high levels of stochasticity, preserving data marginals throughout. Empirically, our findings through large-scale experiments on text-to-image models using denoising diffusion policy optimization (DDPO) and mixed group relative policy optimization (MixGRPO) validate that reward gaps consistently narrow over training, and ODE sampling quality improves when models are updated using higher-stochasticity SDE training.

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