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Minimum Non-Obtuse Triangulations: The CG:SHOP Challenge 2025

Published 6 Apr 2025 in cs.CG and cs.DS | (2504.04412v2)

Abstract: We give an overview of the 2025 Computational Geometry Challenge targeting the problem Minimum Non-Obtuse Triangulation: Given a planar straight-line graph G in the plane, defined by a set of points in the plane (representing vertices) and a set of non-crossing line segments connecting them (representing edges); the objective is to find a feasible non-obtuse triangulation that uses a minimum number of Steiner points. If no triangulation without obtuse triangles is found, the secondary objective is to minimize the number of obtuse triangles in the triangulation.

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