Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
41 tokens/sec
GPT-4o
59 tokens/sec
Gemini 2.5 Pro Pro
41 tokens/sec
o3 Pro
7 tokens/sec
GPT-4.1 Pro
50 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Mimicking To Dominate: Imitation Learning Strategies for Success in Multiagent Competitive Games (2308.10188v1)

Published 20 Aug 2023 in cs.LG and cs.MA

Abstract: Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing methods often struggle with slow convergence and instability. To address this, we harness the potential of imitation learning to comprehend and anticipate opponents' behavior, aiming to mitigate uncertainties with respect to the game dynamics. Our key contributions include: (i) a new multi-agent imitation learning model for predicting next moves of the opponents -- our model works with hidden opponents' actions and local observations; (ii) a new multi-agent reinforcement learning algorithm that combines our imitation learning model and policy training into one single training process; and (iii) extensive experiments in three challenging game environments, including an advanced version of the Star-Craft multi-agent challenge (i.e., SMACv2). Experimental results show that our approach achieves superior performance compared to existing state-of-the-art multi-agent RL algorithms.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (3)
  1. The Viet Bui (9 papers)
  2. Tien Mai (33 papers)
  3. Thanh Hong Nguyen (5 papers)
Citations (1)