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Evolutionary Multi-Armed Bandits with Genetic Thompson Sampling (2205.10113v1)

Published 26 Apr 2022 in cs.NE, cs.AI, cs.LG, cs.MA, and stat.ML

Abstract: As two popular schools of machine learning, online learning and evolutionary computations have become two important driving forces behind real-world decision making engines for applications in biomedicine, economics, and engineering fields. Although there are prior work that utilizes bandits to improve evolutionary algorithms' optimization process, it remains a field of blank on how evolutionary approach can help improve the sequential decision making tasks of online learning agents such as the multi-armed bandits. In this work, we propose the Genetic Thompson Sampling, a bandit algorithm that keeps a population of agents and update them with genetic principles such as elite selection, crossover and mutations. Empirical results in multi-armed bandit simulation environments and a practical epidemic control problem suggest that by incorporating the genetic algorithm into the bandit algorithm, our method significantly outperforms the baselines in nonstationary settings. Lastly, we introduce EvoBandit, a web-based interactive visualization to guide the readers through the entire learning process and perform lightweight evaluations on the fly. We hope to engage researchers into this growing field of research with this investigation.

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