Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
158 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
45 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

A Generative Model of Textures Using Hierarchical Probabilistic Principal Component Analysis (1810.06892v1)

Published 16 Oct 2018 in cs.CV and cs.LG

Abstract: Modeling of textures in natural images is an important task to make a microscopic model of natural images. Portilla and Simoncelli proposed a generative texture model, which is based on the mechanism of visual systems in brains, with a set of texture features and a feature matching. On the other hand, the texture features, used in Portillas' model, have redundancy between its components came from typical natural textures. In this paper, we propose a contracted texture model which provides a dimension reduction for the Portillas' feature. This model is based on a hierarchical principal components analysis using known group structure of the feature. In the experiment, we reveal effective dimensions to describe texture is fewer than the original description. Moreover, we also demonstrate how well the textures can be synthesized from the contracted texture representations.

Citations (1)

Summary

We haven't generated a summary for this paper yet.