Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
184 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
45 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Generative Adversarial Networks (GANs): What it can generate and What it cannot? (1804.00140v2)

Published 31 Mar 2018 in cs.LG and stat.ML

Abstract: In recent years, Generative Adversarial Networks (GANs) have received significant attention from the research community. With a straightforward implementation and outstanding results, GANs have been used for numerous applications. Despite the success, GANs lack a proper theoretical explanation. These models suffer from issues like mode collapse, non-convergence, and instability during training. To address these issues, researchers have proposed theoretically rigorous frameworks inspired by varied fields of Game theory, Statistical theory, Dynamical systems, etc. In this paper, we propose to give an appropriate structure to study these contributions systematically. We essentially categorize the papers based on the issues they raise and the kind of novelty they introduce to address them. Besides, we provide insight into how each of the discussed articles solves the concerned problems. We compare and contrast different results and put forth a summary of theoretical contributions about GANs with focus on image/visual applications. We expect this summary paper to give a bird's eye view to a person wishing to understand the theoretical progress in GANs so far.

Summary

We haven't generated a summary for this paper yet.