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Cost-Efficient Multimodal LLM Inference via Cross-Tier GPU Heterogeneity

Published 13 Mar 2026 in cs.LG, cs.AI, and cs.DC | (2603.12707v1)

Abstract: Multimodal LLM (MLLM) inference splits into two phases with opposing hardware demands: vision encoding is compute-bound, while language generation is memory-bandwidth-bound. We show that under standard transformer KV caching, the modality boundary (between vision encoder and LLM) minimizes cross-device transfer among all partition points that preserve standard stage-based execution. Partitioning here reduces transfer complexity from $O(L * s_ctx)$ bytes (GB-scale KV caches under stage-level disaggregation) to $O(N_v * d)$ bytes (MB-scale embeddings), an O(L) reduction where L is the transformer depth. The result holds across attention mechanisms (MHA/GQA), dynamic vision resolutions, and model scales, and the advantage grows as models deepen. A direct implication is that existing stage-level disaggregation systems are constrained to high-bandwidth interconnects (e.g., NVLink), whereas modality-level disaggregation enables cross-tier heterogeneous serving over commodity PCIe. A closed-form cost model shows that heterogeneous deployment is cost-optimal under phase-separable workloads (predicts 31.4% savings; observed 40.6%). We build HeteroServe, a phase-aware runtime with modality-level partitioning and cross-tier scheduling, and evaluate it on LLaVA-1.5-7B and Qwen2.5-VL against vLLM v0.3.0. On identical 4xA100 hardware, engine optimizations raise throughput by up to 54%. Under a fixed budget, a heterogeneous cluster (\$38k) improves Tokens/\$ by 37% over a homogeneous baseline (\$64k) without degrading latency.

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