Papers
Topics
Authors
Recent
Search
2000 character limit reached

Lottery and Sprint: Generate a Board Game with Design Sprint Method on AutoGPT

Published 1 Jul 2023 in cs.HC | (2307.00348v2)

Abstract: In this paper, we present a novel approach using the Auto GPT system alongside Design Sprint methodology to facilitate board game creation for inexperienced users. We introduce the implementation of Auto GPT for generating diverse board games and the subsequent optimization process through a customized Design Sprint. A user study is conducted to investigate the playability and enjoyment of the generated games, revealing both successes and challenges in employing systems like Auto GPT for board game design. Insights and future research directions are proposed to overcome identified limitations and enhance computational-driven game creation.

Definition Search Book Streamline Icon: https://streamlinehq.com
References (18)
  1. Design Thinking Versus Design Sprint: A Comparative Study. 291–306 pages. https://doi.org/10.1007/978-3-030-23570-3_22
  2. Creativity Factor Evaluation: Towards a Standardized Survey Metric for Creativity Support. In Proceedings of the Seventh ACM Conference on Creativity and Cognition (Berkeley, California, USA) (C&C ’09). Association for Computing Machinery, New York, NY, USA, 127–136. https://doi.org/10.1145/1640233.1640255
  3. Monte-carlo tree search: A new framework for game ai. In Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, Vol. 4. 216–217.
  4. Ludii - The Ludemic General Game System. 325 (2020), 411–418. https://doi.org/10.3233/FAIA200120
  5. Leveling up: Game design research and practice for instructional designers. Pearson, New York, NY, 227–285.
  6. Juicy Game Design: Understanding the Impact of Visual Embellishments on Player Experience. In Proceedings of the Annual Symposium on Computer-Human Interaction in Play (Barcelona, Spain) (CHI PLAY ’19). Association for Computing Machinery, New York, NY, USA, 185–197. https://doi.org/10.1145/3311350.3347171
  7. General Video Game Rule Generation. arXiv:1906.05160 [cs.AI]
  8. Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days. Simon & Schuster. https://books.google.co.jp/books?id=rV0JCgAAQBAJ
  9. Regular boardgames. In Proceedings of the AAAI Conference on Artificial Intelligence, Vol. 33. 1699–1706.
  10. Edward Loper and Steven Bird. 2002. Nltk: The natural language toolkit. arXiv preprint cs/0205028 (2002).
  11. Michal Mochocki and Piotr Milewski. 2018. Game Design Curriculum White Paper 2.0.
  12. BunCho: AI Supported Story Co-Creation via Unsupervised Multitask Learning to Increase Writers’ Creativity in Japanese. In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (Yokohama, Japan) (CHI EA ’21). Association for Computing Machinery, New York, NY, USA, Article 19, 10 pages. https://doi.org/10.1145/3411763.3450391
  13. Significant-Gravitas. 2023. Significant-Gravitas/Auto-GPT. https://github.com/Significant-Gravitas/Auto-GPT
  14. Amit Singhal et al. 2001. Modern information retrieval: A brief overview. IEEE Data Eng. Bull. 24, 4 (2001), 35–43.
  15. Michael Thielscher. 2017. GDL-III: A description language for epistemic general game playing. In The IJCAI-16 workshop on general game playing. 31.
  16. Level Generation Through Large Language Models. In Proceedings of the 18th International Conference on the Foundations of Digital Games (Lisbon, Portugal) (FDG ’23). Association for Computing Machinery, New York, NY, USA, Article 70, 8 pages. https://doi.org/10.1145/3582437.3587211
  17. Auto-GPT for Online Decision Making: Benchmarks and Additional Opinions. arXiv:2306.02224 [cs.AI]
  18. Harnessing the Power of LLMs in Practice: A Survey on ChatGPT and Beyond. arXiv:2304.13712 [cs.CL]
Citations (4)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.