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Two improvements of the foliation based quad meshing method (2205.14968v1)

Published 30 May 2022 in cs.CG

Abstract: Quadrilateral meshes with high level structure and feature preserving property benefit industrial applications the most. Generation of such quad mesh remains a challenge. Quad meshes generated using surface foliation have the highest level structure, however they lack of the feature preserving ability. In this paper, we analyze the boundary curvature with Gauss-Bonnet theorem to determine whether a boundary rectangle corner preserving foliation based method exists. When it exists, we adopt a modified double cover technique together with surface foliation method to generate a corner feature preserving quad mesh. The experiments demonstrate the efficacy of our algorithm.

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