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A Reputation System for Artificial Societies

Published 19 Jun 2018 in cs.AI and cs.MA | (1806.07342v1)

Abstract: One approach to achieving artificial general intelligence (AGI) is through the emergence of complex structures and dynamic properties arising from decentralized networks of interacting AI agents. Understanding the principles of consensus in societies and finding ways to make consensus more reliable becomes critically important as connectivity and interaction speed increase in modern distributed systems of hybrid collective intelligences, which include both humans and computer systems. We propose a new form of reputation-based consensus with greater resistance to reputation gaming than current systems have. We discuss options for its implementation, and provide initial practical results.

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