Systematic resolution sweep for bin and repair settings

Determine how TileGS performance and the optimal depth-bin count, depth-range percentiles, and repair thresholds vary across rendering resolutions and view counts.

Background

The reported TileGS configuration uses 64 depth bins, fixed depth-range percentiles, and fixed repair thresholds, evaluated at each scene’s native resolution and standard held-out view split. The authors do not independently vary resolution or view count.

Higher resolutions may alter the number of image tiles and the number of Gaussian entries per tile, potentially changing the best binning and repair parameters. A systematic sweep is therefore explicitly deferred.

References

We do not independently sweep resolution or view count. Higher resolutions may change the number of tiles, per-tile Gaussian counts, and the best bin/repair settings, so we leave a systematic resolution sweep to future work.

TileGS: Tile-Local Depth Binning for Gaussian Splatting Rasterization  (2609.03613 - Tan et al., 3 Sep 2026) in Section 6, subsection “Resolution and view-count scope”