Smoothed complexity of standard policy- and value-iteration rules
Determine whether standard policy-iteration rules, including Howard, lexicographic, and RandomFacet, have polynomial smoothed complexity on deterministic two-player games, and whether the value-iteration algorithms discussed by Cadilhac et al. have polynomial smoothed complexity.
References
Therefore, we can raise the same questions about policy iteration: do these standard rules also have polynomial smoothed complexity on deterministic two-player games? How about other ``combinatorial'' algorithms? For value iteration, one can ask if the different versions of value iteration discussed in have smoothed polynomial complexity.
In the smoothed analysis of the simplex method, an optimal sub-linear dependence on $\frac{1}{\rho}$ has recently been established . One can ask if such sub-linear dependence can also be achieved in the setting of deterministic games.