Resource rationality of fast, goal-directed simulation for novel game reasoning
Determine to what extent the intuitive game theory model that evaluates novel two-player grid games via fast, search-limited, goal-directed agents and partial game simulations is resource rational, and characterize the extent and specific ways naive human reasoners approximate answers to game outcome and fun judgments using resource-rational representations.
References
It is an open question to what extent our current model can properly be called resource rational", or indeed, to what extent and in which ways naive humans approximate answers to these kinds of intuitive questions usingresource rational" representations.
The unresolved issue is when the cost of another experiment is justified during play.
Although neural networks, in conjunction with classical methods, currently represent the state of the art in gameplaying AI, achieving victory is not the only goal. There are many other open questions in game theory, such as the relation between player performance and complexity of his/her behavior and underlying decision-making processes , the effects of diversity of playing strategies in multiagent gaming environments , , , or the mechanisms of appearance of power laws and memory effects in game-history databases , and in models' training and inference datasets .