Closure under Boolean combinations within NB games without bootstrapping
Determine whether the closure under Boolean combinations needed for the Prover–Adversary game NB can be implemented directly at the game level while preserving logarithmic-round winning strategies, without relying on bootstrapping via the inference system LNDT or other auxiliary constructions.
References
We could carry out this work either within a game system or within an inference system. However doing so within games requires us to again be resource conscious of the number of rounds, which must be logarithmic, and it is not clear to us that this can be duly carried out without further bootstrapping.
                — Prover-Adversary games for systems over (non-deterministic) branching programs
                
                (2508.16014 - Das et al., 22 Aug 2025) in Subsection “Boolean combinations of branching programs” (Section 3), pp. n/a