Papers
Topics
Authors
Recent
Assistant
AI Research Assistant
Well-researched responses based on relevant abstracts and paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses.
Gemini 2.5 Flash
Gemini 2.5 Flash 173 tok/s
Gemini 2.5 Pro 46 tok/s Pro
GPT-5 Medium 33 tok/s Pro
GPT-5 High 35 tok/s Pro
GPT-4o 124 tok/s Pro
Kimi K2 191 tok/s Pro
GPT OSS 120B 425 tok/s Pro
Claude Sonnet 4.5 38 tok/s Pro
2000 character limit reached

Polynomial methods for Procedural Terrain Generation (1610.03525v4)

Published 11 Oct 2016 in cs.GR

Abstract: A new method is presented, allowing for the generation of 3D terrain and texture from coherent noise. The method is significantly faster than prevailing fractal brownian motion approaches, while producing results of equivalent quality. The algorithm is derived through a systematic approach that generalizes to an arbitrary number of spatial dimensions and gradient smoothness. The results are compared, in terms of performance and quality, to fundamental and efficient gradient noise methods widely used in the domain of fast terrain generation: Perlin noise and OpenSimplex noise. Finally, to objectively quantify the degree of realism of the results, a fractal analysis of the generated landscapes is performed and compared to real terrain data.

Summary

We haven't generated a summary for this paper yet.

Dice Question Streamline Icon: https://streamlinehq.com

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.