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Homomorphic Advantage Operator: Stabilizing Reinforcement Learning Under Fully Homomorphic Encryption Constraints

Published 1 Oct 2026 in cs.AI and cs.CR | (2610.02074v1)

Abstract: Privacy-preserving machine learning presents significant deployment challenges on the cloud for intelligent systems with confidential data. Fully Homomorphic Encryption (FHE) offers a compelling solution for secure computation, preserving data confidentiality of cloud computations. However, applying FHE to reinforcement learning (RL) requires replacing non-linear operations with polynomial approximations, which diverge catastrophically due to a unique recursive error phenomenon known as the Bellman drift. This article introduces the Homomorphic Advantage Operator (HAO), a stabilization framework designed to prevent polynomial approximation divergence in FHE-based deep RL. HAO adapts the zero-mean centering projection from advantage-based value estimation directly to temporal-difference (TD) targets. This linear projection annihilates the uniform state-value baseline that drives the Bellman drift, maintaining per-state action rankings while requiring zero additional non-linear multiplicative depth and avoiding expensive ciphertext bootstrapping. The proposed HAO framework was evaluated using a three-tier experimental methodology, including a tabular Markov Decision Process (MDP), an encrypted CartPole environment using real CKKS cryptographic operations, and a 20-node logistics routing benchmark with dense continuous features. The results demonstrate that the proposed HAO strictly bounds network pre-activations within the safe polynomial approximation domain. The proposed HAO RL agents achieved 0% boundary breaches across all random seeds used, whereas regularization alone (L2 weight decay and gradient clipping) breached the bound on 3 of 5 seeds and the unstabilized baseline did so in 83.8% of episodes. Finally, HAO agents improve optimal policy accuracy by 18.0 percentage points in tabular domains and remain stable when DP-SGD-style Gaussian noise is added to the clipped gradients.

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