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Replica Thresholds for Stripeless Erasure Coding Based on Symmetric Block Designs

Published 24 Sep 2026 in cs.IT | (2609.29149v1)

Abstract: This paper investigates a fundamental question in stripeless erasure coding based on symmetric balanced incomplete block designs (SBIBDs): how many replicas per object are precisely required to guarantee recovery from any set of at most pp node failures? We refine the known sufficient recovery guarantee for the generalized SBIBD (v,k,λ)(v,k,λ) construction. One replica is necessary and sufficient for p=1p=1, and q=λ(p−1)+2q=λ(p-1)+2 replicas (q≤kq\le k) guarantee recovery for p≥2p\ge2. Recovery takes one round for p=2p=2 and at most two rounds in general. To study the tightness of this count, we define the universal replica threshold q<sup>∗(A,p)q<sup>\ast(A,p) for a fixed zero-diagonal SBIBD representative~AA. We determine q<sup>∗(A,p)q<sup>\ast(A,p) for p=1p=1 and p=2p=2. For p≥3p\ge3, we identify pairwise separated sets and private target permutations as the structures determining whether the sufficient count is tight or can be further reduced. These conditions give exact thresholds for all but the case where $λ&gt;1$ and AA contains no pairwise separated set of size~pp. We improve the bounds for this remaining case and leave its exact threshold open. Finally, we give sufficient conditions for pairwise separated sets and show how affinity relabeling can realize private target permutations.

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