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A Quantization Problem Posed by Adaptive Streaming

Published 3 Sep 2026 in cs.IT | (2609.03745v1)

Abstract: In adaptive bitrate (ABR) streaming, the delivery technology behind most Internet video, each title is encoded at several bitrates, forming an \emph{encoding ladder} of \emph{renditions}. Each client plays the highest rendition that its network bandwidth can sustain. We show that choosing the ladder is a problem of \emph{scalar quantization} of the bandwidth distribution. However, this quantization problem is of an unusual kind: the client's logic pins each quantization cell's reproduction value to the cell's \emph{left edge}, and the distortion measure is a one-sided quality loss rather than a squared error. The constraint reshapes the classical theory. The \emph{quality gap} of a ladder is the distance between its average delivered quality and the \emph{quality limit} that infinitely many renditions would attain. For optimal nn-rendition ladders the gap Gn<sup>\mathcal{G}_n<sup>* decays as Θ(1/n)Θ(1/n), not the textbook Θ(1/n<sup>2)Θ(1/n<sup>2). Moreover, with large nn, $n\,\mathcal{G}_n<sup>*\to</sup> C_w=\frac{1}{2}(\int!\sqrt{p\,Q&#39;}\,\,d B)<sup>2$, with the limit attained when the ladder's rates follow the density $\sqrt{p\,Q&#39;}$, which replaces Panter--Dite's p<sup>1/3p<sup>{1/3}; here pp is the bandwidth density and QQ the quality--rate curve of the content. The law yields closed-form design rules: quantile rung placement, the rendition count n(ε)Cw/εn(\varepsilon)\approx C_w/\varepsilon needed to reach tolerance ε\varepsilon, and the economic ladder size n<sup>=λCw/κn<sup>*=\sqrt{λC_w/κ} when a rendition costs κκ to operate and the quality gap is priced at λλ. The same analysis extends to the design of ladders employing different video resolutions, codecs, perceptual quality metrics, and the two-dimensional adaptation logic of modern web players.

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