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Efficient K-Visibility Query in Polygons

Published 1 Sep 2026 in cs.CG | (2609.01472v1)

Abstract: This paper investigates kk-visibility, where a line of sight can penetrate up to kk obstacles. While computing the kk-visibility polygon from a single query point is well-studied, existing spatial preprocessing approaches rely on full O(n<sup>2)O(n<sup>2) line arrangements through all vertex pairs without characterizing the minimal set of topological boundaries. We present a refined cell decomposition framework that isolates the exact geometric events governing kk-visibility: primary vertex horizon lines and secondary mutually critical hinge lines. We prove that this minimal set of partition lines yields a spatial decomposition of Θ(n<sup>4)Θ(n<sup>4) cells within which the combinatorial structure of the kk-visibility polygon remains strictly invariant. By leveraging a combinatorial δδ-compression scheme across cell boundaries, we achieve an overall storage complexity of O(n<sup>4)\mathcal{O}(n<sup>4) while supporting optimal O(log⁡n+m)\mathcal{O}(\log n + m) query time to reconstruct explicit kk-visibility polygons of size mm. Our framework naturally extends to polygons containing holes.

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