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World models of environment, agent and joint agent-environment systems

Published 23 Jul 2026 in cs.AI and cs.LG | (2608.20401v1)

Abstract: World models are a central component of model-based reinforcement learning. They are usually discussed in terms of what variables they predict, such as observations, rewards, states, latent or information states. We argue that there is a prior distinction: which channel they model. We consider three cases: the environment channel O:A:O_{:} \mid A_{:}, the agent channel A:O:A_{:} \mid O_{:}, and the realised joint process (A,O):(A, O)_{:}, equivalently viewed as a channel with no inputs. Using computational mechanics, we define canonical predictive models for these three cases as εε-transducers or εε-machines. Canonical environment models recover standard predictive state representations, while the other two give analogous notions of canonical models for the agent and the joint system. We then build canonical support-restricted environment and agent models induced by closed-loop coupling, whose predictive equivalences range over continuations supported by the realised interaction. The key structural result is that canonical support-restricted environment states factor through the canonical joint causal states, and their transition structure is induced directly from the joint model; the agent-side construction is dual. Finally, we give a POMDP/controller example in which the unrestricted environment model has infinitely many states while the canonical support-restricted model induced by the coupling is finite. The framework clarifies what different world models are models of, and how coupling and support restriction can change their canonical predictive structure and complexity.

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