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Civil Court Simulation with Large Language Models

Published 8 Jun 2026 in cs.CL | (2606.09632v1)

Abstract: Court simulation bridges legal education and judicial practice, yet human-based simulations are costly and difficult to scale. LLMs offer a scalable alternative, but existing court-simulation research mainly focuses on criminal cases. Civil litigation is more common in practice and harder to simulate because its claims, liability, and remedies are more flexible. We present a multi-agent court simulation framework for Chinese civil cases. The framework organizes role-based interaction through a five-stage civil trial procedure and integrates memory module and statute retrieval to support long-process adjudication. Experiments show that the framework produces reliable civil judgments, with clear strengths in liability allocation and multi-item adjudication. Further experiments show that memory quality substantially affects downstream simulation quality. Through a five-layer factor framework, we analyze how legal grounding, information conditions, judicial capability and role orientation, organizational pressure, and social context affect the framework's reliability and behavior. These results support the effectiveness of the proposed framework for civil court simulation. The dataset and code are available at: https://github.com/foggpoy/Civil-Court.

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