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AMARIS: A Memory-Augmented Rubric Improvement System for Rubric-Based Reinforcement Learning

Published 18 May 2026 in cs.LG, cs.AI, and cs.CL | (2605.18592v1)

Abstract: Rubric-based reward shaping is an effective method for fine-tuning LLMs via RL, where structured rubrics decompose standard outcome rewards into multiple dimensions to provide richer reward signals. Recent works make the rubrics adaptive based on local signals such as the rollouts from the current step or pairwise comparisons. However, these methods discard the diagnostics produced during evaluation after immediate use and prevent the long-term accumulation and strategic reuse of evaluation knowledge. This forces the system to re-derive evaluation principles from scratch, limits its ability to detect recurring suboptimal behaviors, and forfeits the curriculum-like progression that a persistent training history would naturally support. To address these limitations, we introduce AMARIS, which grounds rubric modifications in long-term training history. At each training step, AMARIS analyzes individual rollouts, aggregates findings into step-level summaries, retrieves relevant historical context from a persistent evaluation memory through both static (recent steps) and dynamic (semantically matched) retrieval, and updates rubrics based on these accumulated analyses. This procedure runs asynchronously alongside the normal RL loop with minimal overhead. Experiments across both closed and open-ended domains show that AMARIS consistently outperforms the baselines. Ablation studies show that static and dynamic memory retrieval contributes to the performance gain and their combination provides the strongest results with moderate retrieval budgets sufficient to provide most of the gain, and that the entire pipeline adds only ~5\% time overhead through asynchronous execution. These results show that persistent evaluation memory can transform rubric-based reward shaping from a stateless, per-step heuristic into an evidence-driven loop for RL training.

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