Papers
Topics
Authors
Recent
Search
2000 character limit reached

WOODELF-HD: Efficient Background SHAP for High-Depth Decision Trees

Published 12 Apr 2026 in cs.LG | (2604.10569v1)

Abstract: Decision-tree ensembles are a cornerstone of predictive modeling, and SHAP is a standard framework for interpreting their predictions. Among its variants, Background SHAP offers high accuracy by modeling missing features using a background dataset. Historically, this approach did not scale well, as the time complexity for explaining n instances using m background samples included an O(mn) component. Recent methods such as Woodelf and PLTreeSHAP reduce this to O(m+n), but introduce a preprocessing bottleneck that grows as 3D with tree depth D, making them impractical for deep trees. We address this limitation with WoodelfHD, a Woodelf extension that reduces the 3D factor to 2D. The key idea is a Strassen-like multiplication scheme that exploits the structure of Woodelf matrices, reducing matrix-vector multiplication from O(k2) to O(k*log(k)) via a fully vectorized, non-recursive implementation. In addition, we merge path nodes with identical features, reducing cache size and memory usage. When running on standard environments, WoodelfHD enables exact Background SHAP computation for trees with depths up to 21, where previous methods fail due to excessive memory usage. For ensembles of depths 12 and 15, it achieves speedups of 33x and 162x, respectively, over the state-of-the-art.

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.

Tweets

Sign up for free to view the 2 tweets with 0 likes about this paper.