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Sonny: Breaking the Compute Wall in Medium-Range Weather Forecasting

Published 22 Mar 2026 in cs.LG, cs.AI, cs.CV, and physics.ao-ph | (2603.21284v1)

Abstract: Weather forecasting is a fundamental problem for protecting lives and infrastructure from high-impact atmospheric events. Recently, data-driven weather forecasting methods based on deep learning have demonstrated strong performance, often reaching accuracy levels competitive with operational numerical systems. However, many existing models rely on large-scale training regimes and compute-intensive architectures, which raises the practical barrier for academic groups with limited compute resources. Here we introduce Sonny, an efficient hierarchical transformer that achieves competitive medium-range forecasting performance while remaining feasible within reasonable compute budgets. At the core of Sonny is a two-stage StepsNet design: a narrow slow path first models large-scale atmospheric dynamics, and a subsequent full-width fast path integrates thermodynamic interactions. To stabilize medium-range rollout without an additional fine-tuning stage, we apply exponential moving average (EMA) during training. On WeatherBench2, Sonny yields robust medium-range forecast skill, remains competitive with operational baselines, and demonstrates clear advantages over FastNet, particularly at extended tropical lead times. In practice, Sonny can be trained to convergence on a single NVIDIA A40 GPU in approximately 5.5 days.

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