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Multimodal-Prior-Guided Importance Sampling for Hierarchical Gaussian Splatting in Sparse-View Novel View Synthesis

Published 3 Mar 2026 in cs.CV | (2603.02866v1)

Abstract: We present multimodal-prior-guided importance sampling as the central mechanism for hierarchical 3D Gaussian Splatting (3DGS) in sparse-view novel view synthesis. Our sampler fuses complementary cues { -- } photometric rendering residuals, semantic priors, and geometric priors { -- } to produce a robust, local recoverability estimate that directly drives where to inject fine Gaussians. Built around this sampling core, our framework comprises (1) a coarse-to-fine Gaussian representation that encodes global shape with a stable coarse layer and selectively adds fine primitives where the multimodal metric indicates recoverable detail; and (2) a geometric-aware sampling and retention policy that concentrates refinement on geometrically critical and complex regions while protecting newly added primitives in underconstrained areas from premature pruning. By prioritizing regions supported by consistent multimodal evidence rather than raw residuals alone, our method alleviates overfitting texture-induced errors and suppresses noise from pose/appearance inconsistencies. Experiments on diverse sparse-view benchmarks demonstrate state-of-the-art reconstructions, with up to +0.3 dB PSNR on DTU.

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