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Socially-Weighted Alignment: A Game-Theoretic Framework for Multi-Agent LLM Systems

Published 16 Feb 2026 in cs.MA, cs.AI, cs.GT, and cs.LG | (2602.14471v1)

Abstract: Deploying LLM agents in shared environments introduces a fundamental tension between individual alignment and collective stability: locally rational decisions can impose negative externalities that degrade system-level performance. We propose Socially-Weighted Alignment (SWA), a game-theoretic framework that modifies inference-time decision making by interpolating between an agent's private objective and an estimate of group welfare via a social weight $λ\in[0,1]$. In a shared-resource congestion game with $n$ agents and congestion severity $β$, we show that SWA induces a critical threshold $λ*=(n-β)/(n-1)$ above which agents no longer have marginal incentive to increase demand under overload, yielding a phase transition from persistent congestion to stable operation near capacity. We further provide an inference-time algorithmic instantiation of SWA that does not require parameter updates or multi-agent reinforcement learning, and use a multi-agent simulation to empirically validate the predicted threshold behavior.

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