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Multi-Defender Single-Attacker Perimeter Defense Game on a Cylinder: Special Case in which the Attacker Starts at the Boundary

Published 12 Feb 2026 in cs.MA | (2602.11977v1)

Abstract: We describe a multi-agent perimeter defense game played on a cylinder. A team of n slow-moving defenders must prevent a single fast-moving attacker from crossing the boundary of a defensive perimeter. We describe the conditions necessary for the attacker to win in the special case that the intruder starts close to the boundary and in a region that is currently defended.

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