Papers
Topics
Authors
Recent
Search
2000 character limit reached

ProxyWar: Dynamic Assessment of LLM Code Generation in Game Arenas

Published 4 Feb 2026 in cs.SE and cs.AI | (2602.04296v1)

Abstract: LLMs have revolutionized automated code generation, yet the evaluation of their real-world effectiveness remains limited by static benchmarks and simplistic metrics. We present ProxyWar, a novel framework that systematically assesses code generation quality by embedding LLM-generated agents within diverse, competitive game environments. Unlike existing approaches, ProxyWar evaluates not only functional correctness but also the operational characteristics of generated programs, combining automated testing, iterative code repair, and multi-agent tournaments to provide a holistic view of program behavior. Applied to a range of state-of-the-art coders and games, our approach uncovers notable discrepancies between benchmark scores and actual performance in dynamic settings, revealing overlooked limitations and opportunities for improvement. These findings highlight the need for richer, competition-based evaluation of code generation. Looking forward, ProxyWar lays a foundation for research into LLM-driven algorithm discovery, adaptive problem solving, and the study of practical efficiency and robustness, including the potential for models to outperform hand-crafted agents. The project is available at https://github.com/xinke-wang/ProxyWar.

Authors (3)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.

Tweets

Sign up for free to view the 1 tweet with 1 like about this paper.