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Multi-core & GPU-based Balanced Butterfly Counting in Signed Bipartite Graphs

Published 25 Jan 2026 in cs.DC | (2601.17707v1)

Abstract: Balanced butterfly counting, corresponding to counting balanced (2, 2)-bicliques, is a fundamental primitive in the analysis of signed bipartite graphs and provides a basis for studying higher-order structural properties such as clustering coefficients and community structure. Although prior work has proposed an efficient CPU-based serial method for counting balanced (2, k)-bicliques. The computational cost of balanced butterfly counting remains a major bottleneck on large-scale graphs. In this work, we present the highly parallel implementations for balanced butterfly counting for both multicore CPUs and GPUs. The proposed multi-core algorithm (M-BBC) employs fine-grained vertex-level parallelism to accelerate wedge-based counting while eliminating the generation of unbalanced substructures. To improve scalability, we develop a GPU-based method (G-BBC) that uses a tile-based parallel approach to effectively leverage shared memory while handling large vertex sets. We then present an improved variation, G-BBC++, which integrates dynamic scheduling to mitigate workload imbalance and maximize throughput. We conduct an experimental assessment of the proposed methods across 15 real-world datasets. Experimental results exhibit that M-BBC achieves speedups of up to 71.13x (average 38.13x) over the sequential baseline BB2K. The GPU-based algorithms deliver even greater improvements, achieving up to 13,320x speedup (average 2,600x) over BB2K and outperforming M-BBC by up to 186x (average 50x). These results indicate the substantial scalability and efficiency of our parallel algorithms and establish a robust foundation for high-performance signed motif analysis on massive bipartite graphs.

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