Papers
Topics
Authors
Recent
Search
2000 character limit reached

LGDWT-GS: Local and Global Discrete Wavelet-Regularized 3D Gaussian Splatting for Sparse-View Scene Reconstruction

Published 23 Jan 2026 in cs.CV | (2601.17185v1)

Abstract: We propose a new method for few-shot 3D reconstruction that integrates global and local frequency regularization to stabilize geometry and preserve fine details under sparse-view conditions, addressing a key limitation of existing 3D Gaussian Splatting (3DGS) models. We also introduce a new multispectral greenhouse dataset containing four spectral bands captured from diverse plant species under controlled conditions. Alongside the dataset, we release an open-source benchmarking package that defines standardized few-shot reconstruction protocols for evaluating 3DGS-based methods. Experiments on our multispectral dataset, as well as standard benchmarks, demonstrate that the proposed method achieves sharper, more stable, and spectrally consistent reconstructions than existing baselines. The dataset and code for this work are publicly available

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.