Profit Maximization for Viral Marketing in Online Social Networks using Two Phase Diffusion Approach
Abstract: Now-a-days, Online Social Networks (OSNs) are extensively used by different commercial houses for viral marketing. The key problem that arises in this context is to choose a limited number of highly influential users as the initial adopters of a brand such that the influence regarding the brand in the network gets maximized. Deviating from this standard setting, in this paper, we study the problem where every user of the network is associated with a selection cost and a benefit value. This benefit value can be earned from the user if (s)he is influenced by the brand. A fixed amount of budget is allocated for selecting the seed users. The goal of initial adopters is to choose a set of seed users within the budget such that the profit is maximized. We propose a two phase diffusion model for this problem where the goal is to split the diffusion process into two phases, and hence, split the budget into two halves. First, we spend the first half budget to select seed users for the first phase and observe the diffusion for a few rounds and then deploy the seed users for the second phase and successively complete the diffusion process. We prove several properties of the two phase influence function. Three solution approaches have been proposed for our problem with detailed analysis and illustrative examples. We conduct a number of experiments with three real-world social network datasets. From the experiments, we observe that the two phase diffusion approach leads to more amount of profit compared to the single-phase diffusion. In particular, for most instances, this improvement is greater than 18% and reaching as high as 40% by the proposed methodologies.
Paper Prompts
Sign up for free to create and run prompts on this paper using GPT-5.
Top Community Prompts
Collections
Sign up for free to add this paper to one or more collections.