Papers
Topics
Authors
Recent
Search
2000 character limit reached

A simulation of urban incidents involving pedestrians and vehicles based on Weighted A*

Published 19 Jan 2026 in cs.MA | (2601.13452v1)

Abstract: This document presents a comprehensive simulation framework designed to model urban incidents involving pedestrians and vehicles. Using a multiagent systems approach, two types of agents (pedestrians and vehicles) are introduced within a 2D grid based urban environment. The environment encodes streets, sidewalks, buildings, zebra crossings, and obstacles such as potholes and infrastructure elements. Each agent employs a weighted A* algorithm for pathfinding, allowing for variation in decision making behavior such as reckless movement or strict rule-following. The model aims to simulate interactions, assess risk of collisions, and evaluate efficiency under varying environmental and behavioral conditions. Experimental results explore how factors like obstacle density, presence of traffic control mechanisms, and behavioral deviations affect safety and travel efficiency.

Authors (1)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.