Papers
Topics
Authors
Recent
2000 character limit reached

GeoWorld: Unlocking the Potential of Geometry Models to Facilitate High-Fidelity 3D Scene Generation (2511.23191v1)

Published 28 Nov 2025 in cs.CV

Abstract: Previous works leveraging video models for image-to-3D scene generation tend to suffer from geometric distortions and blurry content. In this paper, we renovate the pipeline of image-to-3D scene generation by unlocking the potential of geometry models and present our GeoWorld. Instead of exploiting geometric information obtained from a single-frame input, we propose to first generate consecutive video frames and then take advantage of the geometry model to provide full-frame geometry features, which contain richer information than single-frame depth maps or camera embeddings used in previous methods, and use these geometry features as geometrical conditions to aid the video generation model. To enhance the consistency of geometric structures, we further propose a geometry alignment loss to provide the model with real-world geometric constraints and a geometry adaptation module to ensure the effective utilization of geometry features. Extensive experiments show that our GeoWorld can generate high-fidelity 3D scenes from a single image and a given camera trajectory, outperforming prior methods both qualitatively and quantitatively. Project Page: https://peaes.github.io/GeoWorld/.

Summary

We haven't generated a summary for this paper yet.

Whiteboard

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.