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Gathering in Vertex- and Edge-Transitive Graphs without Multiplicity Detection under Round Robin

Published 11 Nov 2025 in cs.DC | (2511.08222v1)

Abstract: In the field of swarm robotics, one of the most studied problem is Gathering. It asks for a distributed algorithm that brings the robots to a common location, not known in advance. We consider the case of robots constrained to move along the edges of a graph under the well-known OBLOT model. Gathering is then accomplished once all the robots occupy a same vertex. Differently from classical settings, we assume: i) the initial configuration may contain multiplicities, i.e. more than one robot may occupy the same vertex; ii) robots cannot detect multiplicities; iii) robots move along the edges of vertex- and edge-transitive graphs, i.e. graphs where all the vertices (and the edges, resp.) belong to a same class of equivalence. To balance somehow such a `hostile' setting, as a scheduler for the activation of the robots, we consider the round-robin, where robots are cyclically activated one at a time. We provide some basic impossibility results and we design two different algorithms approaching the Gathering for robots moving on two specific topologies belonging to edge- and vertex-transitive graphs: infinite grids and hypercubes. The two algorithms are both time-optimal and heavily exploit the properties of the underlying topologies. Because of this, we conjecture that no general algorithm can exist for all the solvable cases.

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