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Quantum Random Synthetic Skyrmion Texture Generation, a Qiskit Simulation

Published 23 Sep 2025 in quant-ph and cs.CV | (2509.18947v1)

Abstract: An integer winding, i.e., topological charge, is a characteristic of skyrmions, which are topologically nontrivial spin patterns in magnets. They emerge when smooth two-dimensional spin configurations are stabilized by conflicting interactions such as exchange, anisotropy, the Dzyaloshinskii-Moriya interaction, or geometric frustration. These nanoscale textures, which are typically a few to tens of nanometers in size, are strong 'particle-like' excitations because they are shielded by energy barriers connected to their topology. By exploiting their helicity, i.e., spin rotation angle or associated internal modes, as a two-level system, skyrmions can function as quantum bits or qubits. Two quantized helicity states of a nanometer-scale skyrmion encode the logical value states in a 'skyrmion qubit.' Interestingly, skyrmion qubits are topologically protected and macroscopic, i.e., they involve a large number of spins; however, external influences can still affect them. When the texture is tiny and disconnected, the helicity angle of the skyrmion becomes quantized. A qubit basis is made up of the lowest two energy eigenstates, i.e., symmetric or antisymmetric superpositions of opposite helicity, for example. Therefore, Skyrmion textures can provide valuable insights for different purposes. However, is it possible to synthetically generate skyrmion textures using quantum computing? This paper investigates the possibility and generates a few hundred different textures, producing sample comparisons from various types, which indicate a novel direction for skyrmion-based research based on quantum randomness and other criteria.

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