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VisHall3D: Monocular Semantic Scene Completion from Reconstructing the Visible Regions to Hallucinating the Invisible Regions

Published 25 Jul 2025 in cs.CV | (2507.19188v1)

Abstract: This paper introduces VisHall3D, a novel two-stage framework for monocular semantic scene completion that aims to address the issues of feature entanglement and geometric inconsistency prevalent in existing methods. VisHall3D decomposes the scene completion task into two stages: reconstructing the visible regions (vision) and inferring the invisible regions (hallucination). In the first stage, VisFrontierNet, a visibility-aware projection module, is introduced to accurately trace the visual frontier while preserving fine-grained details. In the second stage, OcclusionMAE, a hallucination network, is employed to generate plausible geometries for the invisible regions using a noise injection mechanism. By decoupling scene completion into these two distinct stages, VisHall3D effectively mitigates feature entanglement and geometric inconsistency, leading to significantly improved reconstruction quality. The effectiveness of VisHall3D is validated through extensive experiments on two challenging benchmarks: SemanticKITTI and SSCBench-KITTI-360. VisHall3D achieves state-of-the-art performance, outperforming previous methods by a significant margin and paves the way for more accurate and reliable scene understanding in autonomous driving and other applications.

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