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Improved Best-of-Both-Worlds Regret for Bandits with Delayed Feedback

Published 30 May 2025 in cs.LG | (2505.24193v1)

Abstract: We study the multi-armed bandit problem with adversarially chosen delays in the Best-of-Both-Worlds (BoBW) framework, which aims to achieve near-optimal performance in both stochastic and adversarial environments. While prior work has made progress toward this goal, existing algorithms suffer from significant gaps to the known lower bounds, especially in the stochastic settings. Our main contribution is a new algorithm that, up to logarithmic factors, matches the known lower bounds in each setting individually. In the adversarial case, our algorithm achieves regret of O~(KT+D)\widetilde{O}(\sqrt{KT} + \sqrt{D}), which is optimal up to logarithmic terms, where TT is the number of rounds, KK is the number of arms, and DD is the cumulative delay. In the stochastic case, we provide a regret bound which scale as $\sum_{i:\Delta_i>0}\left(\log T/\Delta_i\right) + \frac{1}{K}\sum \Delta_i \sigma_{max}$, where Δi\Delta_i is the sub-optimality gap of arm ii and σmax\sigma_{\max} is the maximum number of missing observations. To the best of our knowledge, this is the first BoBW algorithm to simultaneously match the lower bounds in both stochastic and adversarial regimes in delayed environment. Moreover, even beyond the BoBW setting, our stochastic regret bound is the first to match the known lower bound under adversarial delays, improving the second term over the best known result by a factor of KK.

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