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Physics-Aware Compression of Plasma Distribution Functions with GPU-Accelerated Gaussian Mixture Models

Published 21 Apr 2025 in cs.CE | (2504.14897v2)

Abstract: Data compression is a critical technology for large-scale plasma simulations. Storing complete particle information requires Terabyte-scale data storage, and analysis requires ad-hoc scalable post-processing tools. We propose a physics-aware in-situ compression method using Gaussian Mixture Models (GMMs) to approximate electron and ion velocity distribution functions with a number of Gaussian components. This GMM-based method allows us to capture plasma features such as mean velocity and temperature, and it enables us to identify heating processes and generate beams. We first construct a histogram to reduce computational overhead and apply GPU-accelerated, in-situ GMM fitting within iPIC3D, a large-scale implicit Particle-in-Cell simulator, ensuring real-time compression. The compressed representation is stored using the ADIOS 2 library, thus optimizing the I/O process. The GPU and histogramming implementation provides a significant speed-up with respect to GMM on particles (both in time and required memory at run-time), enabling real-time compression. Compared to algorithms like SZ, MGARD, and BLOSC2, our GMM-based method has a physics-based approach, retaining the physical interpretation of plasma phenomena such as beam formation, acceleration, and heating mechanisms. Our GMM algorithm achieves a compression ratio of up to $104$, requiring a processing time comparable to, or even lower than, standard compression engines.

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