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Hierarchical Policy-Gradient Reinforcement Learning for Multi-Agent Shepherding Control of Non-Cohesive Targets
Published 3 Apr 2025 in cs.LG, cs.AI, cs.MA, cs.SY, eess.SY, and stat.ML | (2504.02479v1)
Abstract: We propose a decentralized reinforcement learning solution for multi-agent shepherding of non-cohesive targets using policy-gradient methods. Our architecture integrates target-selection with target-driving through Proximal Policy Optimization, overcoming discrete-action constraints of previous Deep Q-Network approaches and enabling smoother agent trajectories. This model-free framework effectively solves the shepherding problem without prior dynamics knowledge. Experiments demonstrate our method's effectiveness and scalability with increased target numbers and limited sensing capabilities.
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