Papers
Topics
Authors
Recent
Search
2000 character limit reached

Dudeney's Dissection is Optimal

Published 5 Dec 2024 in cs.CG, cs.DM, and math.GT | (2412.03865v2)

Abstract: In 1907, Henry Ernest Dudeney posed a puzzle: ``cut any equilateral triangle \dots\ into as few pieces as possible that will fit together and form a perfect square'' (without overlap, via translation and rotation). Four weeks later, Dudeney demonstrated a beautiful four-piece solution, which today remains perhaps the most famous example of dissection. In this paper (over a century later), we finally solve Dudeney's puzzle, by proving that the equilateral triangle and square have no common dissection with three or fewer polygonal pieces. We reduce the problem to the analysis of discrete graph structures representing the correspondence between the edges and the vertices of the pieces forming each polygon.

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.

Tweets

Sign up for free to view the 6 tweets with 73 likes about this paper.

HackerNews

  1. Dudeney's Dissection Is Optimal (2 points, 0 comments)